Sleep Demon

Sleep Demon

Released Mar 2026

Ever wondered what it is like to experience Sleep Paralysis? A Single player Phycological Horror Walking Simulator exploring the horrors of Sleep Paralysis, Lucid dreaming and Liminal Spaces, all based on my own personal experiences.

83% positive · 6 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $1.99
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Media

Details

Publisher
Ravenhome Studios
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

Ever wondered what it is like to experience Sleep Paralysis?

A Single player Phycological Horror Walking Simulator exploring the horrors of Sleep Paralysis and the bizarre and magical wonders of Lucid dreaming and Liminal Spaces, all based on my own personal experiences with sleep paralysis and lucid dreaming.

It's a cold rainy day in the late 90s and you are just about to go to bed after a long and stressful day.

As the paralysis takes you deeper into the nightmare you will progress through various different stages of dreams and try to escape and finally awake.

Can you survive the nightmare?

Can you escape the Liminal Anomaly Motel?

Features -

The game is mostly a walking simulator experience with some very light puzzles and escape areas.

As with most anomaly games you must make a mental note of the layout of the map then as the loop continues you must look for anything out place or any changes in the environment, you then progress through the correct door to escape the level.     

You will also come across a very mysteries NPC stranger who is more than willing to help you escape the nightmare with advice and hints.

The game has a very unique creepy vibe and can feel very claustrophobic at times, you will also experience a jump scare or two and is best played in the dark with headphones.

You have been warned:)

Playtime -

Sleep Demon has a playtime of around 40 minutes depending on the time it takes to solve the puzzles and explore the fantastical environments.

Accessibility - 

The game has no save system but has a Level select option that is accessed from the main menu page.

The main menu also has various graphical options, sound and mouse sensitivity.

The game is for mouse and keyboard only.

The text speech in game is in English only.

            

Artwork -

The game contains no AI Artwork, all the Oil paintings on walls are my own originals  - Alex Kerr Painting

Soundtrack -

The main soundtrack in the game is my own composition - Wolves by Alex Kerr

Huge Thank you to everyone who supports my solo game development and my gaming channel Ravenhome:)

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