SlimyLeap

SlimyLeap

Released Dec 2025

SlimyLeap is a fast-paced pixel-art infinite runner where you play as a brave little slime trying to go as far as possible without dying.

85% positive · 14 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to get it

Free on Steam

Media

Details

Publisher
Blazej Cholinski
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

SlimyLeap is a fast-paced pixel-art infinite runner where you play as a brave little slime trying to go as far as possible without dying.

Cute, colorful, and just a little chaotic – how far can your slime go?

As you go farther, new environments appear: from grassy fields to deep jungle and tall mountains.

Each run feels slightly different, with handcrafted level designs and new challenges waiting ahead.

But beware – a creeping red fog is always behind you!

The farther you go, the faster it moves, leaving no room to stop.

Keep jumping, dashing, and moving forward – or be consumed by the mist!

Jump, dodge, survive… and collect gems to unlock new skins that let you show off your style!​

Features:

• Control your slime with simple swipe gestures: drag your finger/mouse to aim and release to launch

• Master the unique dash mechanic: dash mid-air, bounce off enemies, and stay airborne longer

• Retro pixel-art style and smooth animations

• Fun sound effects and colorful visuals

• Unlock new slime skins to customize your look​

• Local best-score system – beat your own record

• No ads, no internet required

Can you keep the slime alive long enough to become a legend?

Challenge yourself and see how far you can leap!

This game was made by Blazej Cholinski, a 17-year-old independent developer from Poland.

This game includes both original assets created by the developer and third-party assets, which were used under their respective free asset licenses.​

Asset Credits:

Tilemaps, backgrounds, and some spritesheets by Ansimuz

Chest spritesheet by Admurin

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