Somnolence

Somnolence

Released Jan 2026

Wake up in a dream research project gone wrong. As the line between consciousness, memory, and code dissolves, the system watches you. Which is more dangerous — staying asleep, or waking up?

75% positive · 8 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $5.99
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Media

Details

Publisher
Somberlight Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

You were part of the Somnolence Research Project — a clinical program exploring the boundaries of dream-based therapy and cognitive mapping.

During the procedure, an unauthorized surgical intervention was performed without your consent.

You awoke inside the system — a simulated dream environment where no one was ever meant to regain consciousness.

From that moment, reality and simulation began to blur.

Here, the environment rebuilds itself from fragments of memory and code.

Each awakening feels like escape, yet every step draws you deeper into the system’s uncertainty.

The walls shift, the clocks hesitate, and voices you don’t remember begin to call your name.

Through distorted frequencies, someone — or something — tries to reach you.

A doctor’s voice speaks from beyond the static, piecing together what remains of the experiment.

Their words blur between guidance and warning.

Hidden voices guide and deceive.

In the silence between loops, something observes — an intelligence born within the system itself, shaped by countless dreaming minds.

It wants connection. Or control.

Explore liminal rooms, flickering memories, and corridors that stretch between consciousness and code.

Somnolence is not about survival — it’s about understanding why you keep waking up.

  • Explore surreal and liminal environments that reshape with every awakening.

  • Navigate dreamlike spaces, interact with objects, and uncover hidden recordings.

  • Experience a fully voice-narrated story through environmental storytelling.

  • Uncover fragments of memory, scientific logs, and dream-induced hallucinations.

  • Atmospheric sound design and AI-assisted visuals crafted for immersion.

  • A self-contained narrative experience — no combat, no puzzles, only consciousness.

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