Space Between Worlds

Space Between Worlds

Released Jul 2018

Did you ever pay attention to the importance of space? Space Between Worlds is a short puzzle game that expresses the concept of proximity and lets the player interpret the context and arc of the story.

94% positive · 478 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to get it

Free on Steam

Evaluation

Space Between Worlds is a short, self-contained puzzle game that was originally created during a 40-hour game jam and then brought to Steam as a free-to-play release on July 30, 2018. The store description frames it as a finished, complete experience — describing its features, its story, and its gameplay concept with no mention of future updates, additional content, or ongoing development. The short description explicitly calls it "a short puzzle game," reinforcing that this is a complete, bounded product. There is no DLC, no roadmap, no developer posts announcing future content, and no update history suggesting a post-launch content cycle. The game launched as a finished product and has remained that way.
Evidence
Store description presents the game as a complete, finished experience created during a 40-hour game jam. No mention of planned updates, future content, or ongoing development.
description · Jul 30, 2018 source development ending
high
Short description explicitly calls it 'a short puzzle game,' indicating a self-contained, complete product.
store metadata · Jul 30, 2018 source development ending
medium

Media

Details

Developer
Publisher
4H StudioLab
Achievements
1
Platform
Windows
Controller
partial support
Steam Deck
Not rated
Players
Single-player

About this game

A minimalistic, abstract game about physical and emotional distance between people.

Space Between Worlds is a Free To Play game with simple and intuitive controls and a puzzle gameplay based on the concept of proxemics, where the physical distance between people represents their emotional one (and holds the key to solve the levels). The game was made during the Internet Festival Game Jam of Pisa in 40 hours, and won the first prize.

The game presents itself with a minimalistic look and an abstract story: you will have to interpret what you are seeing to guide your square avatar through the difficulties of life.

We created Space Between Worlds to attempt to tell a story in a different way and communicate emotions through interaction and play. We brought it here on Steam, to let a whole new audience to experience this peculiar game.

Features
Peculiar puzzles based on player interpretation of the level.
A story told through gameplay.
Music from Brian Crain.
Lots of squares and touching moments.
Last evaluated Jun 27, 2026
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