s.p.l.i.t

s.p.l.i.t

Released Jul 2025

A short psychological horror game, where you attempt to gain root access into an unethical superstructure.

92% positive · 4,093 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $2.99 IndieGala Steam key $2.99
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Evaluation

s.p.l.i.t is a short, self-contained narrative horror game developed and published solo by Mike Klubnika. It launched on July 24, 2025 as a finished product with no DLC, no season pass, and no post-launch content structure. The store description presents the game as a complete experience — a short horror game with a defined story, gameplay mechanics, and original soundtrack — with no mention of planned expansions or ongoing content. The only post-launch developer activity consists of two small patches released on July 24 and July 25, 2025: a hotfix for a visual bug and a quality-of-life patch adding a V-Sync toggle and other minor fixes. While the July 25 patch notes mention "more patches planned for the following week," this refers to continued bug fixing, not new content. There has been no developer communication of any kind since July 25, 2025. No DLC has been announced or listed. The game was described from the start as a "short" experience, consistent with a launch-complete product from a solo developer.
Evidence
Store description presents s.p.l.i.t as a short, self-contained narrative horror game with a defined story and feature set — no mention of DLC, expansions, or ongoing content
description source development ending
medium
Short description explicitly calls it 'a short psychological horror game' — framing consistent with a launch-complete product
store metadata source development ending
medium

Media

Details

Developer
Publisher
Mike Klubnika
Achievements
2
Platform
Windows, Linux
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

"s.p.l.i.t" is a short narrative driven horror game, with a focus on raw terminal hacking using various commands.

Throughout the game, you chat with your fellow technicians in order to plan and execute a malware attack. Regardless of the outcome, your story won't be told for decades.

Will you hold up your end?

FEATURES:

  • First person gameplay with diegetic & immersive UI.

  • An IRC chat where you gain intel, and learn more about the facility.

  • A terminal where you run software, navigate directories, and execute commands.

  • Detailed command prompt hacking puzzles with an emphasis on traditional inputs.

  • Original soundtrack.

The facility you and your crew infiltrate is a superstructure of unethical electronics.

The daunting task is only made possible by careful planning, and vulnerabilities hidden deep below legacy code and engineering.

Last evaluated Jun 17, 2026
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