Spring Me Up

Spring Me Up

Released Oct 2026

A challenging physics-based 2.5D platformer. Use your spring to bounce and land with precision, navigating tricky platforms and obstacles. Every miscalculation can send you back, testing your skill, patience, and self-control.

100% positive · 3 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

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Steam $3.99 $4.99 −20%
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Media

Details

Developer
Publisher
More Pain
Achievements
11
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

SPRING YOUR WAY UP

...through a colossal, punishing world, using nothing but a giant spring strapped to your body. Every jump demands perfect compression, careful angles, and ruthless precision if you want to reach the top.

THE JOURNEY

...takes you through a vast of punishing levels, filled with diverse environments, tricky platforms, and unexpected surprises. Every jump matters, and the path to the top is full of tension, testing your patience, skill, and self-control. Will you reach the ultimate success, or stumble just short and face a different fate?

ENJOY:

  • No deaths, just pain.

    Just the constant fear of falling and losing all your progress. Perhaps worse...

  • Simple, yet deep mechanics

    Stretch and compress your spring, adjust the angle, and land with pinpoint accuracy.

  • Hours of relentless gameplay.

    Finish it fast – or fail for days. Your skill decides.

  • A peaceful, yet merciless experience.

    Physics-based jumping. Every platform is carefully crafted. Endless challenge.

CONQUER ALL THE WORLDS

...each with their own theme and hazards, to reach the ultimate reward. Discover hidden lessons, ancient secrets, and perhaps... the meaning of life itself.

Developer's Note:
Spring Me Up is inspired by Getting Over It with Bennett Foddy and A Difficult Game About Climbing by Pontypants. We consider it a continuation of a genre that, in our opinion, still has far too few entries today - and with this game, we aim to contribute to it.

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