Stories of Blossom
Released Aug 2023
An accessible point and click adventure that joins Clara as she brings to life three short tales told by her nurturing grandfather. Explore storybook illustrations, become friends with cute creatures found in odd situations, and help solve their problems.
96% positive · 24 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation
Where to get it
Free on Steam
Media
Details
Developer
Publisher
Soft Leaf Studios
Achievements
16
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player
About this game
An accessible point and click adventure that joins Clara as she brings to life three short tales told by her nurturing grandfather.
Embody the role of an adventurer, astronaut, and pirate.
Explore 25 colourful storybook illustrations, from the sunny countryside, to an unexplored planet full of little fungi people.
Befriend cute creatures in odd situations.
And help solve all their problems along the way.
From the very beginning game accessibility has been our main goal. We have work closely with those from the disabled and neurodiverse communities to help us remove barriers from our game.
A lot of this work has been baked into the experience itself such as the readability of each dialogue line, the design of our puzzles, and how we layout information and our menus.
We also have a large array of accessibility options, that you can use to tweak the experience to your liking.
Audio:
Input:
Subtitles:
Visuals:
Assistance:
For more info about these features, please visit our 'Accessibility Features' page on our website.
Average time taken to complete: 1.5 to 2 hours
Embody the role of an adventurer, astronaut, and pirate.
Explore 25 colourful storybook illustrations, from the sunny countryside, to an unexplored planet full of little fungi people.
Befriend cute creatures in odd situations.
And help solve all their problems along the way.
Game Features
From the very beginning game accessibility has been our main goal. We have work closely with those from the disabled and neurodiverse communities to help us remove barriers from our game.
A lot of this work has been baked into the experience itself such as the readability of each dialogue line, the design of our puzzles, and how we layout information and our menus.
We also have a large array of accessibility options, that you can use to tweak the experience to your liking.
Audio:
- Fully voiced characters
- Volume controls for master, ambience, music, voice over, general SFX, UI SFX, text to speech, and audio descriptions channels
- Text to speech (toggle, three voice types, speed, pitch, input instructions toggle)
- Audio descriptions
Input:
- Point and focus navigation (point with analog input or tab through elements)
- Minimum input required (2 digital buttons or 1 analogue with 1 button)
- Additional input actions provided to navigate menus faster
- Double select to instantly exit a scene and increase character movement
- Input remapping
- Input delay
- Stick sensitivity (Controller only)
- Invert Y & X axis (Controller only)
- Stick deadzone (Controller only)
- Trigger presspoint (Controller only)
Subtitles:
- Dialogue subtitles toggle
- Dialogue manual & auto progression
- Audio captions
- Interaction Labels
- Subtitle text size
- Text outline
- Hint highlights
- Speaker names
- Speaker intonation
- Body text colour
- Speaker text colour
- Background colour
Visuals:
- Windowed mode
- Brightness
- Global text size
- Highlight icon toggle
- Highlight colour
Assistance:
- Accessibility onboarding on first launch
- In-game tutorial
- Goal tracker
- Hint system
- Narrative recaps
- Manual & auto saves
- Menu access during gameplay and cutscenes
For more info about these features, please visit our 'Accessibility Features' page on our website.
Average time taken to complete: 1.5 to 2 hours
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