The Flame and the Sword

The Flame and the Sword

Early access since Oct 2026

A fire that answers only to emotion. A city that was emptied, not destroyed. Play Sera, a young arcanist, through a story-rich fantasy visual novel with 7 endings, 50+ characters, an expanding world codex and choices that change who survives and who you become.

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Early access · Awaiting evaluation
Pending
Early access · Awaiting evaluation

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Steam $7.19 $7.99 −10%
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Media

Details

Developer
Publisher
EDOBGames
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

A fire that answers to no spell

The Flame and the Sword is a story-rich fantasy visual novel about fire, memory and the people nobody counts.

Sera is a second-order arcanist in the Tower of Valdra, and the keeper of a dangerous secret: inside her burns a fire that obeys no spell, only emotion. When a wounded knight reaches the Tower with news that a whole city has fallen silent, she is drawn into a conflict older than the kingdom itself.

North of Valdra, the city of Storn has not been destroyed. It has been emptied. Its people stand in the streets with open eyes and nobody behind them. The Shadow Mage who holds it hums a lullaby that you will start to hear in your own head.

What you will do

  • Shape the war and the person you become. Every choice moves relationships, resources and a corruption meter that changes how Sera looks, sounds and chooses.
  • Seven endings, from a hard-won true ending to a fall into the dark, plus many small epilogues that depend on who you saved along the way.
  • Explore a living world of hubs and side quests: the capital Valdra, the Arcanists' Tower, the Temple of Araneth, the River Port, the Poor Quarter and the Ash Yard, Millhaven, the Dorn Forest, the ruins of Storn.
  • Gather allies in unlikely places: a goblin village in a giant tree, a centaur herd, forest witches, scholars, smugglers, dockers, healers, and a washerwoman who finds a song that heals.
  • Build up an infirmary under a bridge. Help Tobin, Alma, Wick, Marta, Rudd and Pell turn a camp of the forgotten into a ward the whole city depends on. Their stories change how the final battle plays out.
  • Fall in love, or don't. Relationships, friendships and rivalries grow over time. Romance is warm and character-driven, handled with fade-to-black.
  • Collect the world. A Characters codex (50+ entries) and a Lore codex (places, faith and myth, magic, peoples, history) fill in as you learn the truth about the void, the Weaver and the cycles that repeat every eighty years.
  • Manage coins, potions and mounts. Visit Tessaly's shop, ride a stubborn donkey, drink an Ember Elixir before the final fight.
  • Fully illustrated: 150+ painted-style backgrounds, character sprites and full-screen illustrations.
  • Original-feeling soundtrack with themes for the city, the forest, romance, the void and the finale.

At a glance

  • A complete story that keeps growing: new locations, quests and illustrations are added during Early Access
  • 7 endings and many branching side quests
  • 50+ characters, 39 lore entries, a corruption system, an economy and an inventory
  • Single player, keyboard, mouse or controller
  • Skip, auto-forward, rollback, save anywhere

"Magic is not fire. Magic is the choice of what to burn."

About the art and music

Most of the artwork and the soundtrack were produced with generative AI tools, then selected, edited and assembled by the developer. See the AI disclosure on this page. Nothing is generated while the game runs.

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