The House in Fata Morgana

The House in Fata Morgana

Released May 2016

A gothic suspense tale set in a cursed mansion. "The House in Fata Morgana" is a full-length visual novel spanning nearly a millennium that deals in tragedy, human nature, and insanity.

94% positive · 6,754 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $24.99
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Evaluation

The House in Fata Morgana is a completed visual novel that launched on Steam on May 13, 2016. Since then, it has received three DLC releases: the original soundtrack (May 13, 2016), a live concert recording from Osaka (August 13, 2018), and an art book (March 14, 2024). All three DLC are released with none pending. The game's post-launch news activity consists of anniversary celebrations and a version 1.x patch series from 2016 — none of which announce new story content or future expansions. The most recent developer communication (May 19, 2026) was a 10th anniversary sale promotion, not an announcement of new content. The store description and metadata describe a self-contained narrative with a clear beginning and end. A live-action adaptation was announced in March 2025 as being in early planning stages, but this is a separate media project and carries no implication of additional game content. There is no unreleased DLC, no roadmap, and no developer statement indicating further content is planned. The game shipped as a complete narrative experience and its content remains complete.
Evidence
The House in Fata Morgana - THE ART released as the most recent DLC, an art book. All three listed DLC are released with none pending.
dlc listing · Mar 14, 2024 source content shipped
high
The House in Fata Morgana launched on PC as a full-length visual novel with a 68-track soundtrack deluxe edition.
news post · May 13, 2016 source content shipped
high

Content

3 of 3 released · no outstanding content

Media

Details

Developer
Publisher
MangaGamer
Achievements
16
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player

About this game

You awaken in a decrepit old mansion.

A woman with eyes of jade stands before You, informing You that You are the Master of the house, and she Your Maid. However, You have no memories, no concept of self—or, indeed, any certainty that You are even alive.

The Maid invites You to join her on a journey through the mansion's lifeless halls, to behold the numerous tragedies that have befallen its residents. She suggests that among them, perhaps You will find some trace of Yourself.

Beyond the first door lies the year 1603.
It is an era of unparalleled beauty, where art and theatre flourish. Roses bloom abundantly in the garden where the inseparable Rhodes siblings play, and though they appear to be free of worry and strife... not everyone is content to see them happy.

Beyond the second door lies the year 1707.
In this era, the mansion lies in ruins, and a beast dwells within. He claims to yearn for a life of serenity, but it is not long before he yields to his innate savagery and a massacre ensues.

Beyond the third door lies the year 1869.
In this technologically advanced era, people are always on the move. The mansion's master is an ambitious businessman who has invested in the rail industry. However, his obsession with wealth and power leads him to neglect and mistreat his wife.

Beyond the fourth door lies the year 1099.
The Maid tells You that this is the final tale. In this era, You see a young man who claims to be cursed and a girl with white hair, called Giselle, who has been branded a witch and marked for death.

Having borne witness to these four tragedies, each set in a different time and place, You are now free to choose whether You wish to end Your story here... or press on.

But there are those who would say,

"You were able to bear them because they weren't your tragedies."
Last evaluated Jun 19, 2026
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