The Last 15 Minutes on Tau Alpha 7

The Last 15 Minutes on Tau Alpha 7

Released Sep 2026

A short film you shoot your way through with 1-4 players. The entire game is one fifteen-minute battle, scored to a single piece of music; it's an experiment in using music and gameplay to capture a brief but powerful feeling: The Last Stand. "This is it! We fight, or we die!"

No reviews yet
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $2.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Media

Details

Developer
Publisher
Over The Moon
Achievements
—
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op

About this game

WHAT THIS IS

The Last 15 Minutes on Tau Alpha 7 is an experimental project - it's an attempt to capture that powerful feeling we all know: the dramatic "Last Stand." The entire battle is 15 minutes, and most players will probably experience it a handful of times with friends across 3 difficulty levels. It's scored to a 15 minute long music track that players can "Sing along to" in a sense; there's a buff-granting voice feature that let's you shout lines. The lines change based on context, and get more and more desperate as the game goes on. Think of it as a drama you play with your friends, or a 15 minute song that you sing together with panic and gunfire.

WHO THIS ISN'T FOR:

If you want a deep systems shooter — builds, mastery, several hours — this isn't it, and we'd rather tell you now. This is one intense night with your friends: a short experiment in pathos. Great for a short play alone, with friends, or on a stream!

YOU'VE BEEN RUNNING FOR DAYS.

The colony is gone. Your families have been massacred. Now, what's left of you is standing at the evac point on Tau Alpha 7, and the dropship is finally, finally coming. Ten minutes out, they said.

Your whole body aches. Your hands have gone numb around the rifle. And the darkness just past the wall has started to shift, and move, and come.

"THIS IS IT! THIS IS WHERE WE MAKE OUR STAND! WE FIGHT, OR WE DIE!"

THE FIGHT

Hold the gate. Weld it back together when they crack it. Spend your salvage or hoard it. Scream into the dark with your squad and pick which fire to put out first — the ones at the wall, the ones on your flank, or the ones coming up out of the ground behind you.

No evaluation yet
Ask us to evaluate this game's completeness Report illegal or harmful content