The Necromancer's Tale

The Necromancer's Tale

Released Jul 2025

A story-rich gothic RPG. Master the rituals of an ancient spellbook. Commune with the realm of the dead and struggle with your descent into madness. Build the power to raise an undead army and march against your enemies. Progress through secrecy, diplomacy, blackmail, coercion and seduction.

91% positive · 1,000 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $24.99
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Evaluation

The Necromancer's Tale launched on July 17, 2025. The developer's November 17, 2024 roadmap had already described the main quests, sidequests, open world, and most of the combat as in place, with the remaining battle spells and potions scheduled before launch, and the game launched in July 2025 as the roadmap indicated. Since launch, the developer's updates have been patches: fixes and small tweaks, interface and font changes, controller support, community translation support, a November 2025 engine update in preparation for console versions, and occasional small additions such as extra dialogue options and items. The developer also announced awards on May 12, 2026. Posts from March 17, 2026 onward direct players to a separate upcoming game, described as a follow-up and, in the August 10, 2026 patch notes, as a prequel titled The Lich Wars. The last developer communication was on August 10, 2026, and it contained only fixes and small tweaks. The content was finished by launch, so the launch date is the completion date.
Evidence
Latest patch notes (1.235 to 1.239) contain only fixes and small tweaks; the post directs attention to a separate prequel, The Lich Wars, as the studio's current project
news post · Aug 10, 2026 source development ending
high
Pre-launch roadmap reported the main quests, sidequests, open world, and most combat were already in place, with testing, balancing, and a few battle spells and potions due before launch
news post · Nov 17, 2024 source development ending
high

Media

Details

Publisher
Psychic Software
Achievements
100
Platform
Windows, macOS
Controller
partial support
Steam Deck
Verified
Players
Single-player

About this game

The Necromancer's Tale is a story-rich top-down RPG where you play the role of a minor noble in the 18th Century, drawn into the Dark Necromantic Arts as you seek knowledge and revenge. Great power awaits... along with the weird, the morbid, and a gradual descent into madness.

This is best described as a Necromancer Origin Story: you start off as a regular person, and gradually get drawn into the Dark Arts. Your powers must be earned: you need to put in your time sneaking and studying as you gradually become a master of the undead. This is a tale about the acquisition of power, what you're willing to do for it, and what it does to you.

Before you lies a great spellbook, filled with powerful rites of death and reanimation. Can you decipher the pages and master its arcane rituals without losing your mind or being strung up by the townsfolk? Your progress will require great determination, cunning and secrecy.

The Necromancer's Tale is a story-rich game, with 400,000 words of hand-written narrative and lore, in which you converse with 180+ NPC characters, each with their own hand-drawn portrait art (we have not used any generative AI in the game). You will investigate, negotiate, coerce and flatter in order to progress your aims. The game's Trust system means that your choices - even in conversation - really matter. If the townsfolk's trust drops too low, you will find your choices are affected - if it drops further still, you will surely be tried in court and hanged, or lynched by a frenzied mob.

Your character is created in an interactive and fully voiced backstory, defining your gender, early life, skills and career (military, diplomatic, or academic). Narrative options during the main game are affected by these choices.

The game involves tactical turn-based combats between you, your allies and your undead minions - versus a range of enemies, natural and supernatural.  Harness a range of weapons, rituals, and battle spells to defeat your foes.

The Necromancer's Tale is set in an alternative-history Kingdom near Venice and the Adriatic Sea, in 1733. This is a time at the cusp of rational thought and superstition; science and magic. The world is dark and dangerous; courtly intrigue collides with black magic even as chemistry emerges from alchemy.

A play-through will take between 25 and 50 hours, depending on how much side content and world exploration you engage with, and depending on whether you play the battles or use automatic combat resolution. There are multiple endings through which you see your choices play out into the future.



LANGUAGES

The Necromancer's Tale is only available officially in English. However, translations to several other languages have been made by the community. Please check the Steam forums for details.

Last evaluated Oct 11, 2026
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