The RPG

The RPG

Released Aug 2025

Minimalistic Skyrim + West of Loathing + Supraland. An RPG-lite adventure with intentionally twisted traditional role-playing games aspects, where your choices do matter.

86% positive · 913 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $14.99
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Evaluation

The RPG launched on August 7, 2025 as a complete game with substantial content: 60+ quests, 16 dungeons, multiple endings, and 6–12 hours of gameplay. The developer (Dionysus Acroreites) followed launch with a period of active patching through late September 2025, including Steam Deck verification, performance improvements, and quality-of-life updates. On February 11, 2026, the developer teased that a DLC was in development. On September 11, 2026 — just two days before today — the developer revealed the full details: a DLC called "The RPG - First Rule: you do not talk about the DLC" is set to release on September 26, 2026. It will introduce a new storyline centered on a secret fight club run by a character named Tyler Burden, featuring a secret arena with betting, player participation, sabotage quests, and various unique NPCs. The developer is also working to include streamers as unique NPCs if time allows. This is an imminent, named, dated content release that players who want the complete experience should wait for.
Evidence
Developer reveals DLC titled 'The RPG - First Rule: you do not talk about the DLC', launching September 26, 2026. Adds a new secret arena story, betting mechanics, sabotage quests, and unique NPCs.
news post · Sep 11, 2026 source content planned
high
Developer announces a DLC is coming, with details classified and a proper announcement promised soon.
news post · Feb 11, 2026 source content planned
high

Media

Details

Publisher
Catoptric Games
Achievements
23
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Imagine any fantasy RPG, but with traditional aspects simplified and turned inside out.

  • You don't need to eat food to heal - just pluck a piece of bread into a wound.

  • No need to sort out what’s to sell to a merchant: everything you collect is simply considered as "loot" and you sell a pile of such loot by weight.

  • There is an inventory and leveling up, but no complex skill-trees and inventory management.

  • The Dragon, the main antagonist(?), constantly glitches and breaks the game's rules. Find out why! Well... or don't. It's your choice, and it matters, like choices in RPGs should.

  • NO FISHING MINI-GAMES.

Dungeons are held by the Island’s administration. There is a technical floor, the workers of which make sure that torches are lit, traps are working and monsters are healed after a raid. Gritty secrets are hidden on the lowest floors, which can give you a chance to completely flip the storyline.

Carefully plan your targets, moves and ammo. Get ready to sweat!

Stock up with torches. There are plenty of places to explore!

You're stuck on an Adventure Island. There's a local attraction - the Dungeon, where you can raid, explore, loot, gain experience and level up. Just buy an adventurer's ticket, pass a turnstile, enter the elevator and choose the floor. 

The workers of the Island's administration make sure that traps are working, torches are lit and monsters are healed after raids. At the first glance, everything seems PERFECT for an aspiring adventurer, so why leave?

Turns out that everything is not as it seems. There's a dark, dirty secret that the Cool King is hiding. Which is not cool. Monsters are tired of the constant respawn loop, their lives are like a groundhog day. 

But the main monster, the Glitchy Dragon, went out of control and broke the game's rules in order to find the right person for his (in)genius plan. Maybe it's you? It's up to you to decide!

Last evaluated Sep 13, 2026
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