The Thing That Happened

The Thing That Happened

Released Jul 2026

Thing That Happened is an Openworld Third Person - Action Adventure Survial game. You can use multiple weapons, attachments, close combat skills tree's and crafting to break through your enemies.

57% positive · 108 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $22.99
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Evaluation

The Thing That Happened launched its full 1.0 version on July 20, 2026, graduating from Early Access. The developer — a small team of two to three people — has been actively communicating with players since launch, issuing patch notes on July 25 and August 2, 2026. Most significantly, on July 30, 2026, the developer published a detailed post-launch roadmap laying out six phases of planned content: starting with ongoing bug fixes and stability improvements, followed by audio enhancements and controller support, then new missions, a major free update introducing a brand-new map and a more complete story ending, an entirely new game mode, and finally paid DLC featuring new locations, enemies, weapons, and stories. This represents a substantial and clearly communicated pipeline of future content directly from the developer.
Evidence
Developer published a six-phase post-launch roadmap covering bug fixes, audio/controller support, new missions, a major free update with a new map and story conclusion, a new game mode, and paid DLC with new locations, stories, enemies, and weapons.
news post · Jul 30, 2026 source content planned
high
Game officially left Early Access and launched version 1.0 on July 20, 2026.
news post · Jul 20, 2026 source content shipped
high

Media

Details

Developer
Publisher
Jericho Game Development
Achievements
13
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player

About this game

Welcome Survivor!

The Thing That Happened is an Openworld Third Person - Action Adventure Survial game.

You can use multiple weapons, attachments, close combat skills trees and crafting to break through your enemies.

In a post-apocalyptic world, Marcus Draven who arrived in the city of Jericho. The city was in ruins, with remnants of an old civilization scattered everywhere. Marcus had been traveling for days, scavenging for food and supplies to survive in this harsh new world.

As Marcus entered Jericho, he was met with a desolate landscape - crumbling buildings, overgrown vegetation, and a sense of eerie silence. The once bustling city was now a ghost town, haunted by the memories of its former glory.

Though the world around them remained harsh and unforgiving, the spirit of resilience and community in Jericho served as a beacon of hope in the face of adversity. Marcus journey in the post-apocalyptic city of Jericho was a testament to the human capacity for survival, adaptation, and the enduring will to rebuild even in the bleakest of circumstances.

Achived with Unreal Engine 5.2

Its a 2 person project , please keep that in mind.

We used UE marketplace / Sketsfab assets, and AI at certain points just like most of the indie developers and many big game developer does.

Last evaluated Aug 9, 2026
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