TIME TO STARⅡ偶像之路终极版
Released Nov 2024
A female-led star training game where players aim to win the TTS Starlight King Award. Features include open-world exploration, unique romance systems, and diverse career choices.
72% positive · 135 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence
Where to buy
Steam $12.99
Can't confirm — worth a look
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Evaluation
TIME TO STAR II: Idol Path Ultimate Edition launched on November 10, 2024. All developer communications since launch have been bug fixes and quality-of-life patches released in a concentrated burst during the first two weeks after launch (November 10–27, 2024), with no posts of any kind after November 27, 2024. There are no announced expansions, DLC, roadmaps, or future content of any kind. The store description presents the game as a complete, self-contained experience with no mention of upcoming additions. No unreleased DLC appears in the store listing. The post-launch activity consisted entirely of rapid iteration on bugs and polish for an already-shipped product, which is typical of a studio stabilizing a finished release. Developer communication has been silent since November 27, 2024 — more than six months before today's date of June 19, 2026, with no pattern of sustained major content updates established at any point. The game appears to have launched as a finished product and received only stabilization patches before the developer went quiet.
Evidence
Store description presents the game as a complete standalone experience — open-world idol training with multiple career paths and romance endings — with no mention of planned DLC, future updates, or additional content.
Version 5.1 bug fix patch — the last developer communication on record, fixing a date location pause bug and other small issues.
Media
Details
Developer
Publisher
随便做做游戏组
Achievements
50
Platform
Windows, macOS
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
*Open-World High Freedom Star Training
*Female Main Perspective + Adult Elements
Having gained media attention for starring in a public service advertisement, the protagonist now debuts as an idol artist under the new agency run by her childhood neighbor, Yan Mu. The ultimate goal of the game is to win the highest honor in the entertainment industry, the TTS Starlight King Award, within four years.
Of course, the game features many unique career developments and personalized story branches. The player's character's personality, future development, and romantic stories will all be determined by the player.
【Innovative System with Endings Available Anytime】
Players can choose to leave the entertainment industry at any time, and based on the achievements gained within it, even if the game ends midway, a conclusion can be achieved.
【Open-World Free Exploration Training】
Breaking the traditional schedule-based training game format, the concept of an open world is introduced. Players are no longer bound by a schedule, and the game no longer progresses simply by days. However, without restrictions, it's easy to miss or forget appointments, so be careful.
【Enjoy the Experience of Being Pursued in Love】
Incorporating our unique chase and affection scoring systems from our work "Love University," players decide their affection for characters who can achieve endings, thereby taking the initiative in their relationships. There are up to 21 possible ending characters.
【Authentic Yet Positive Entertainment Industry Journey】
Players can experience working in the entertainment industry, networking with various people, participating in commercial activities, selecting different types of notices, and striving for better results. They can also interact with fans on personal forums, challenge leaderboards, and vie for annual awards. Different choices require different abilities to achieve better effects. The game offers diverse career endings and even allows multiple careers in one playthrough, giving players the freedom to choose different career paths for their endings. This breaks the traditional limitation of seeing results only at the game's conclusion.
【Special Introduction】
TTS2 Idol Path is the second installment in our game group's "Star Moments Series" released 10 years ago, and it was a bold attempt at the time. The game group has made comprehensive changes and innovations to the game design, so your experience with similar games might be useless here. Ten years later, we are once again boldly experimenting, making significant innovations to the gameplay system while retaining the style of previous works. In the Starlight City, players can freely choose any area on the map, with different events or benefits occurring at different times. However, be aware that different modes of transportation take different amounts of time, so don't be late for important engagements. Similarly, attributes and experience are useful in this work, but they are not "a threshold for whether you can do something," but rather "the result of how well you do it." Players can freely choose from notices or commercial activities, but be aware that the effects of these are still determined by your abilities and actions. Your every move may be watched by people in the entertainment industry.
This work carries on the consistent style of our game group: casual yet bold, unique, and filled with dreams.
If you have any questions, you can join the game group's communication group.
Currently, there are still spots open in Group 3: 669097841
Official Weibo: Casual Game Group
You can follow on Little Red Book: Casual Game Creation
*Female Main Perspective + Adult Elements
Having gained media attention for starring in a public service advertisement, the protagonist now debuts as an idol artist under the new agency run by her childhood neighbor, Yan Mu. The ultimate goal of the game is to win the highest honor in the entertainment industry, the TTS Starlight King Award, within four years.
Of course, the game features many unique career developments and personalized story branches. The player's character's personality, future development, and romantic stories will all be determined by the player.
【Innovative System with Endings Available Anytime】
Players can choose to leave the entertainment industry at any time, and based on the achievements gained within it, even if the game ends midway, a conclusion can be achieved.
【Open-World Free Exploration Training】
Breaking the traditional schedule-based training game format, the concept of an open world is introduced. Players are no longer bound by a schedule, and the game no longer progresses simply by days. However, without restrictions, it's easy to miss or forget appointments, so be careful.
【Enjoy the Experience of Being Pursued in Love】
Incorporating our unique chase and affection scoring systems from our work "Love University," players decide their affection for characters who can achieve endings, thereby taking the initiative in their relationships. There are up to 21 possible ending characters.
【Authentic Yet Positive Entertainment Industry Journey】
Players can experience working in the entertainment industry, networking with various people, participating in commercial activities, selecting different types of notices, and striving for better results. They can also interact with fans on personal forums, challenge leaderboards, and vie for annual awards. Different choices require different abilities to achieve better effects. The game offers diverse career endings and even allows multiple careers in one playthrough, giving players the freedom to choose different career paths for their endings. This breaks the traditional limitation of seeing results only at the game's conclusion.
【Special Introduction】
TTS2 Idol Path is the second installment in our game group's "Star Moments Series" released 10 years ago, and it was a bold attempt at the time. The game group has made comprehensive changes and innovations to the game design, so your experience with similar games might be useless here. Ten years later, we are once again boldly experimenting, making significant innovations to the gameplay system while retaining the style of previous works. In the Starlight City, players can freely choose any area on the map, with different events or benefits occurring at different times. However, be aware that different modes of transportation take different amounts of time, so don't be late for important engagements. Similarly, attributes and experience are useful in this work, but they are not "a threshold for whether you can do something," but rather "the result of how well you do it." Players can freely choose from notices or commercial activities, but be aware that the effects of these are still determined by your abilities and actions. Your every move may be watched by people in the entertainment industry.
This work carries on the consistent style of our game group: casual yet bold, unique, and filled with dreams.
If you have any questions, you can join the game group's communication group.
Currently, there are still spots open in Group 3: 669097841
Official Weibo: Casual Game Group
You can follow on Little Red Book: Casual Game Creation
Last evaluated Jun 19, 2026
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