Tomb Raider - The Final Hours Digital Book

Tomb Raider - The Final Hours Digital Book

Released Mar 2013

How did Crystal Dynamics reinvent Tomb Raider? The Final Hours of Tomb Raider is a digital book that takes you inside the studio during the four year development of this franchise reboot. Journalist Geoff Keighley chronicles the team’s journey, illustrating this 11,000 word story with never-before-seen art and videos from parts of the...

83% positive · 231 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $1.99
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Evaluation

Tomb Raider - The Final Hours Digital Book is a self-contained digital book published by journalist Geoff Keighley, released on March 7, 2013 alongside the Tomb Raider game it covers. It is a fixed, narrative non-fiction product — an 11,000-word behind-the-scenes account of Crystal Dynamics' development of the 2013 Tomb Raider reboot, illustrated with concept art, videos, and interactive features. By its very nature as a completed journalistic work documenting a finished game, there is no ongoing development cycle, no DLC, and no content updates to expect. It launched as a complete product and has remained unchanged. No developer communications suggest any additions were ever planned or made.
Evidence
Store description presents the product as a finished 11,000-word digital book documenting the development of Tomb Raider, with a fixed set of features including concept art, videos, and interactive elements.
description · Mar 7, 2013 source content shipped
high

Media

Details

Developer
Publisher
Geoff Keighley
Achievements
—
Platform
Windows, macOS
Controller
—
Steam Deck
Unsupported
Players
Single-player

About this game

How did Crystal Dynamics reinvent Tomb Raider? The Final Hours of Tomb Raider is a digital book that takes you inside the studio during the four year development of this franchise reboot. Journalist Geoff Keighley chronicles the team’s journey, illustrating this 11,000 word story with never-before-seen art and videos from parts of the game left on the cutting room floor.

Key Features

In the Final Hours of Tomb Raider, Crystal Dynamics reveals:

  • Behind the scenes look at the making of the new “Tomb Raider.”
  • Exclusive concept art and video of game elements left on the cutting room floor, including rejected game design ideas.
  • Interactive features including 360 degree panoramas of the Crystal Dynamics office, an interactive music mixer, and more.
Last evaluated Jun 28, 2026
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