Trauma
Released Aug 2011
An elaborate puzzle challenge combined with an unconventional story.
68% positive · 689 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $2.99 IndieGala Steam key $2.99
Can't confirm — worth a look
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Evaluation
Trauma is a self-contained indie adventure game released on August 8, 2011 by solo developer Krystian Majewski. The store description presents it as a complete, finished experience — a compact narrative game focused on a single cohesive story. There are no DLC listings, no announced expansions, no post-launch update history, and no developer communications indicating any future content was ever planned. The game launched as a finished product and has remained unchanged. It is complete as of its original release date.
Evidence
Store description presents Trauma as a complete, self-contained narrative experience with no mention of post-launch content, DLC, or ongoing development
No DLC listings, season pass, or unreleased content items exist for this game
Media
Details
Developer
Publisher
Krystian Majewski
Achievements
—
Platform
Windows, macOS
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity - such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.
Last evaluated Jun 28, 2026
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