Vajont VR
Released Oct 2022
This interactive first-person VR experience is set in the Vajont valley, some hours before the disaster. A wife and her husband are talking about their future: the woman senses the danger and wants to leave; her husband dismisses the idea of danger. The player will determine the end of their story.
75% positive · 8 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation
Where to buy
Steam $5.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site
Media
Details
Developer
Publisher
Artheria
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player
About this game
"Vajont" is the name of a dam in Northern Italy, built in a valley of the same name. In 1963, during a test, the water that filled the dam basin caused a massive landslide. A giant wave was created and it destroyed the nearby villages: the "Vajont Disaster" remains one of the greatest Italian tragedies since the end of World War II.
This piece is an interactive first-person experience that was inspired by real events. Some hours before the flood, a wife and her husband - inhabitants of the area - are talking about their future: the wife senses the risk and wants to leave, while the husband refuses any idea of danger.
Can we accept the idea of having to protect ourselves from something that is part of us - the place we were born in? You, in the shoes of the woman, have the opportunity to move into the space, interact with objects, and make choices that influence the course of the narration.
Are they going to leave (thus saving their life), or are they going to stay?
That is up to you.
This piece is an interactive first-person experience that was inspired by real events. Some hours before the flood, a wife and her husband - inhabitants of the area - are talking about their future: the wife senses the risk and wants to leave, while the husband refuses any idea of danger.
Can we accept the idea of having to protect ourselves from something that is part of us - the place we were born in? You, in the shoes of the woman, have the opportunity to move into the space, interact with objects, and make choices that influence the course of the narration.
Are they going to leave (thus saving their life), or are they going to stay?
That is up to you.
No evaluation yet
Ask us to evaluate this game's completeness Report illegal or harmful content