Werewolf Party

Werewolf Party

Released Jul 2025

A medieval mystery, 4 to 12 players, where villagers scheme and werewolves hunt. Sharpen your wits, trust no one, and see who makes it through the night.

87% positive · 147 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $7.99
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Evaluation

Werewolf Party launched in Early Access on June 7, 2024 and officially graduated to a full 1.0 release on July 11, 2025. In a developer post on April 24, 2026, the developers (Sam & Abbie of Absam Studios) explicitly stated: "Werewolf Party has officially left Early Access and is fully released on Steam... the game has finally reached the point where it feels complete and ready to stand on its own... from here on out, Werewolf Party is a finished game." This is a clear, unambiguous declaration that development is complete. The most recent developer communication (May 13, 2026) was an announcement about the studio's new game, MAZEBOUND, with no mention of any further content planned for Werewolf Party. The studio has moved on to a new project, which aligns with the completion declaration. No unreleased DLC is listed on the store, and no future content has been announced for the game.
Evidence
Developers explicitly stated that Werewolf Party has left Early Access, reached full release on July 11, 2025, and declared: 'from here on out, Werewolf Party is a finished game.'
news post · Apr 24, 2026 source development ending
high
Major Update Part 2 shipped during Early Access, adding the Playhouse, mini-games, 12-player support, and more. Post noted 'This update brings us one step closer to a full release.'
news post · Mar 5, 2025 source content shipped
high

Media

Details

Developer
Publisher
Absam Studios
Achievements
48
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Multiplayer · Co-op · PvP

About this game

12 Different Roles, One Goal: Kill the Enemy

Play with 4–12 players on a private party with friends or join a public party placing you on either Team Villager or Team Werewolf.

Team Werewolf: consists of 1 Werewolf, 1 Traitor, 1 Pookie, and 1 Wolf Cub.

  • Werewolf: You transform during the night to begin your hunt. In the morning, strategize with the traitor to decide who to eliminate.

  • Traitor: You secretly team up with the werewolf and will become the new werewolf if the original one is killed.

    Note to Werewolf Team: Werewolf, Traitor, and Wolf Cub see each other’s names in red. Be discreet when talking—villagers might be listening.

  • Pookie: An immortal feline-like ally to the Werewolves. Only the priest's "Holy Slap" can kill you. Avoid detection.

  • Wolf Cub: If voted out, you trigger a Blood Moon Night—unless 2 villagers sacrifice themselves at the cemetery gate. If both Werewolf and Traitor die, you rise as the new Werewolf.

Team Villager: Includes Villagers, Guard, Seer, Priest, Witch, Clown, Insomniac, Moosklar, and Cursed Villagers.

  • Villager: No special powers, but essential for voting and deduction. If you’re the last villager, you get a pitchfork at night.

  • Guard: Protect a bed each night by placing a shield that blocks the werewolf’s attack.

  • Seer: Visit a player’s home before the werewolf wakes to determine if they’re Innocent (Villager team) or Guilty (Werewolf team).

  • Priest: Slap a player once per day. If they’re guilty (Werewolf, Traitor, or Pookie), they die. If innocent—you die.

  • Witch: Once per day, transform a Villager into a Cursed Villager. Green smoke = success. Red = they were a Werewolf. A failed attempt kills you instantly.

  • Cursed Villager: Start as a normal villager, then get transformed by the Witch to fight for good. Be careful at night—getting caught means death.

  • Clown: At night, place clown shoes on a sleeping player. It slows down werewolves and speeds up villagers—perfect for escapes.

  • Insomniac: Once you wake up, you stay up. You get a pitchfork to defend yourself and must silently observe the night’s events.

  • Moosklar: Complete physical workouts during the day to power up. At night, you can wrestle the Werewolf and save your team.

Game Phases:

Day Cycle: Players discuss, play games and vote. Night begins sooner if half the village sleeps.

Night Cycle: Roles wake up one by one. The Werewolf last.

*Note: You cannot use powers or vote on the first day.

Voting:

Head to the village tower and pull the rope to initiate voting. Press "K" to open the panel and recast your vote. Everyone eligible is teleported to the tower.

Environments & Gameplay:

The village has 12 beds spread across several homes. Players sleep, hide, or interact indoors—or take a nap on a bench outside.

At the heart of the village is the Playhouse. On Playhouse days, the Lycan Shop opens, mini-games become available, and players can engage in private LC trades.

Mini-Games:

Play once per half-day to earn LC (Lycan Coins):

  • Test of Strength: 1 LC on loss, 6 LC on win

  • Light Up the Candles: 1 LC on loss, up to 6 LC based on candles lit

  • Perfect Log Split: 1 LC on loss, 3 LC on win

  • The Jester’s Balance: 1 LC on loss, 3 LC on win

  • The Cup Shuffle: 1 LC on loss, up to 8 LC with gambling

  • Land the Horseshoe: 1 LC on loss, 5 LC on win

  • The Mystic Sequence: 1 LC on loss, 5 LC on win

  • Spin for Fortune: 6 random outcomes based on luck

Special Mechanics:

  • Night Altar: A human can use it to cage the Werewolf for one night.

  • Private Booths: Secretly exchange LC (5 LC/day limit).

  • Ghost Mode: After death, you roam in first-person, hear the living, and talk to other ghosts.

Objectives:

Villagers: Identify and eliminate the Werewolf to protect the village.

Werewolves: Kill villagers one by one without being exposed.

Features:

  • 3D proximity voice chat

  • In-game text chat

  • Public/private party system

  • 12-player support

  • Multiple homes and sleeping options

  • Mini-games & LC economy

  • Voting system with rope bell

  • Unique abilities for every role

  • Ship escape mechanic

  • Ghost Mode for the dead

Last evaluated Jun 20, 2026
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