WizardChess

WizardChess

Released Dec 2024

What if chess was invented by silly cosmic wizards? WizardChess is a turnbased roguelite where all the pieces have insane abilities that came to us in a shamanic vision. Fight chaotic-yet-tactical encounters with magic powers out of a fever dream! Defeat the FaeQueen and Claim Your Wish!

75% positive · 94 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $14.99 Green Man Gaming Steam key $14.99
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Content

1 of 1 released · no outstanding content
Released
Dec 2022

Media

Details

Developer
Publisher
2 Left Thumbs
Achievements
30
Platform
Windows, macOS
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

WizardChess is Deckbuilding Chess from a preposterous fantasy realm, invented by mysterious wizards. Multiple game modes challenge players to think on their feet and balance tactics with speed: hit the Arcade for quick, replayable runs or explore the world in Story mode. Whether you're an amateur or an expert WizardChess has something for Grandma's and Grand Masters alike.

Manoeuvre specialized units (of 50+ unique classes) in emergent, often unhinged, turn-based combat and use unique skills to defeat enemy units. Much like chess, small errors can (and often will) lead to harsh consequences. Unlike chess, your pieces are enchanted and have ATK, DEF and SKL stats... and your opponent(s) are the Fae.

Recruit, upgrade, sacrifice, trade and gamble your units away to create the most powerful build you can. Learn the systems, unlock the full pool of units and take calculated risks and maybe you’ll defeat the Fae Queen herself.

WizardChess is entirely procedurally generated. Every run, every room, every tile, every item, and every unit is determined by a combination of luck and a dynamic response to your playstyle. Each biome features unique rooms, enemies and a boss with its own opponent "style" and scaling difficulty.

TwoPM consists of Ben Follington and Ricky James, both based in Queensland, Australia. We've been best friends for about 15 years and have been making games for almost as long.

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