Zombie City Defense 2
Released Aug 2016
In a near future, the world has been devastated by a virus turning humanity into zombies. You are Iron Corps, the last defense of civilization traveling the world to find resources, help people and find answers. Will you survive long enough?
69% positive · 209 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $9.99
Can't confirm — worth a look
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Evaluation
Zombie City Defense 2 launched on August 19, 2016 and received a burst of post-launch patches and updates through September 2016, addressing balance, bugs, and quality-of-life improvements. The only major post-launch content release was an Android port announced on November 21, 2016. After that post, all developer communication stopped entirely — the last official update of any kind was on November 21, 2016. There are no unreleased DLC listings, no announced future content, no roadmaps, and no developer statements about ongoing work beyond that point. The September 19, 2016 patch note did mention "working on some cool new content," but no such content ever materialized in the nearly ten years since that post. Given the complete absence of any developer communication since November 21, 2016, that early tease was never fulfilled and can no longer be considered a live commitment. The game appears to have launched as a complete, self-contained product and received only launch-window support before development concluded.
Evidence
Android port released — the last official communication from the developer. No further posts have been made since this date.
Store description details a fully-featured game with 16 campaign missions, multiple unit types, and game modes — consistent with a complete, shipped product.
Media
Details
Developer
Publisher
Mozg Labs
Achievements
46
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Playable
Players
Single-player
About this game
Zombie City Defense 2 is a tactical/strategy defense game.
VR is supported but not necessary - you can play it on any PCIn a near future, the world has been devastated by a virus turning humanity into zombies. You are Iron Corps, the last defense of civilization traveling the world to find resources, help people and find answers.
Prepare your army before infiltrating a new area - choose carefully your set of infantry units, vehicles and special abilities.
Deploy your units on the field, improve your base, invest abandoned building and fortify them to place your snipers, harvest old hospitals or call a bombing raid to destroy a bridge or even the whole block!

- 15 completely different infantry squads (engineer, scout, soldier, grenadier, flamethrower…)
- 17 Vehicles and Turrets (from armored bulldozers to flame tanks and artillery)
- 9 General abilities (airstrike, ion cannon, groundbreaker, nukes..)
- 7 buildings improvements (from barricades and medbays to command terminals)
- 12 perks to customize your faction. You can play as pyromaniacs!
Research new units and abilities between missions with the tactical points you earned depending the success of your missions.

All buildings and structures can be destroyed. Destroy bridges to slow down enemies using dynamite, artillery or even bombers, factories with enemy's cocoons inside to stop them from spawning, fuel tanks to blow up everything around - it's for you to decide.
- 16 missions in the campaign (from huge cities to canyons and mountains)
- 9 different zombies (common, armored, invader, splitter, spawner…)
- Three difficulty levels + infinity mode
- Day & Night cycle (zombies are stronger at night)
- Weather changes (snow, rain, fog, heat, hurricane) and you should adapt your tactics
- Land areas (Swamp, forest, cold, biohazard, Radiation)
- Dozens of different building to invest and adapt to your needs.
- Take advantage of the city (Huge Skyscrapers: give huge range bonus, especially to snipers. Living buildings: good for barricading in. Industrial buildings: may have material to scavenge and many more. Bridge: can be destroyed to force enemy to take another path...).

Fully supports Oculus Rift and dual-pad contollers for maximum immersion.
Last evaluated Jun 24, 2026
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