Acceptable Losses

Acceptable Losses

Released Sep 2026

Acceptable Losses is a short, replayable WWI command and management game. Lead squads through a brutal 20 day campaign, balancing morale, fatigue, cohesion, and the paperwork of war. Perform well enough and you may be ordered Over the Top, where success leads to a second act holding captured ground.

80% positive · 156 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $7.99
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Evaluation

Acceptable Losses launched on September 8, 2026, and on September 15, 2026 — one week after launch — the solo developer (Zann Archive) published a detailed post-launch update summarizing the first week and laying out what comes next. This post makes clear that development is continuing: the developer explicitly listed several near-term fixes planned for an upcoming update (improvements to mission RNG transparency, difficulty balance, and outcome clarity) and also expressed a desire to add more content and an endless mode once the core gameplay loop is solid. These are concrete statements of intent to update the game beyond its current state. The game itself is described as a short, replayable WWI command and management game — a self-contained experience by design — but the developer is clearly not done working on it. Four patches shipped during launch week alone, and the developer has committed to a follow-up update addressing the most-cited player concerns. The first week of post-launch communication shows an engaged solo developer actively responding to community feedback with a clear plan for what comes next.
Evidence
Developer's one-week post-launch update explicitly lists upcoming fixes (RNG, mission outcome clarity, difficulty balance) and expresses intent to add more content and an endless mode after stabilizing the core loop.
news post · Sep 15, 2026 source content planned
high
Developer states 'I hope in the coming months, I can meet or exceed your expectations,' signaling ongoing post-launch commitment.
news post · Sep 15, 2026 source development ongoing
medium

Media

Details

Developer
Publisher
Zann Archive
Achievements
12
Platform
Windows, macOS
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

You are not the hero. You are in charge.

In Acceptable Losses, you are the officer behind the line. You make the calls. You assign the missions. You sign the forms while your men bleed for inches of mud.

Each day brings new orders. Send squads on patrols, trench repairs, wiring parties, or assaults.

At night, face the paperwork. Read incident reports. Review medical updates. Scan intelligence briefings. Hope reinforcements arrive on time.

Balance your duty to HQ with the lives of the men under your command. Survive twenty days. That is all they ask. Perform well and gain influence to tilt conditions to your favor. Perform poorly and they take them back.

Deliver acceptable results and you may be ordered Over the Top. Survive the assault and you will be tasked with holding the captured trenches until replacements arrive. Fail, and you will be held responsible.

Features

  • Over 60 missions ranging from routine trench duty to full assaults

  • Every Mission has at least 6 Outcomes

  • Over 120 mid mission events that shift outcomes in real time

  • Over 30 night events affecting squads, supplies, and trench conditions

  • Over 15 modifiers including morale, fatigue, weather, and enemy readiness

  • Randomly generated soldiers with unique names and birthplaces

  • Permanent death within your squads

  • Join missions personally for a leadership boost, but risk injury

  • HQ evaluations that determine your standing and whether you earn the chance to go Over the Top

Last evaluated Sep 16, 2026
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