AirlineSim

AirlineSim

Early access since Jun 2024

Manage and grow your own virtual airline in this business simulation. Plan operations by acquiring aircraft and scheduling flights. Monitor finances using realistic tools as you cooperate and compete with other players on a real-time market and turn your company into a flourishing business.

79% positive · 110 reviews
Not yet
In early access, still in active development
High confidence
Active Development
Not yet
In early access, still in active development
High confidence
Active Development

Where to get it

Free on Steam

Evaluation

AirlineSim has been in Steam Early Access since June 11, 2024 and remains firmly in active development by its sole developer, Martin at simulogics. The most recent developer communication is the July 8, 2026 announcement launching "Smith," a new game world that is the first to roll out the Individual Travel Requests (ITRs) feature to a regular server — a major milestone after months of preview testing in the "Paine" world. The announcement also outlines what comes next: a UI refresh (both technical framework migration and visual redesign), a new DS/ORS search interface as the first feature to fully use the new UI framework, and the "Fares" feature to extend pricing controls for ITRs. The Q1 2026 development update (May 11, 2026) described a full quarter of activity: refinements to Location-Based Demand, ITRs reaching near-production readiness, a "Spring Cleaning" of all major frameworks and libraries, the start of the UI Refresh technical foundation (with the first gen-3 component — a new footer — already shipped in v6.13.8), and a first backend API endpoint in closed preview. The developer explicitly stated that UI work will keep them busy "for a while" and that ITRs are expected in a regular game world "within the coming months" — which came to pass with the Smith launch. In January 2026, the developer published a "State of the Game 2026" video reviewing the past year and laying out near- and long-term plans. The public feature roadmap on the forums continues to list many items beyond the current active workstreams. The developer has maintained a consecutive weekly development log since early 2024, providing exceptional transparency into ongoing work. Feature patches and bug fixes have shipped continuously: v6.13.2 (February 12, 2026) added Hungarian localisation and ITR/LBD enhancements, v6.13.3 (March 13, 2026) included significant internal framework upgrades, and further patches have followed. New rotating game worlds (Quimby, Junkers, Yeager, Wright, and now Smith) launch regularly as live content for players. The game's own Early Access flag on Steam reflects the developer's position that it is unfinished, and the volume and specificity of publicly stated ongoing work fully supports that assessment. There is no indication of any slowdown or wind-down — development is proceeding at a sustained and well-documented pace.
Evidence
Smith game world launched as the first regular server featuring Individual Travel Requests. Developer outlines next steps: UI refresh, new DS/ORS search interface, and the Fares feature.
news post · Jul 8, 2026 source content shipped
high
Q1 2026 development update details active work on Location-Based Demand refinements, ITRs nearing production readiness, Spring Cleaning of frameworks completed, UI Refresh technical foundation started (first gen-3 component shipped), and a backend API endpoint in closed preview. Developer states UI work will keep them busy 'for a while'.
news post · May 11, 2026 source development ongoing
high

Media

Details

Developer
Publisher
simulogics
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Multiplayer

About this game

THE AIRLINE SIMULATION FOR PROS


In AirlineSim, you become the CEO of your own airline: Take your business to the skies as you acquire aircraft, schedule flights, form alliances and compete on a real-time market!

Manage your airline directly from the browser and use comprehensive tools modeled after legacy IT systems to adjust service levels, analyze routes and keep an eye on company finances as your business grows over time.

THE SKY'S THE LIMIT


Airport capacities, traffic rights, passenger demand and many other aspects of the game are modeled after the real world. With its sophisticated planning, management and monitoring tools, over 440 different aircraft types and more than 4,500 destinations to choose from, you’ll run your virtual airline like it’s the real thing.

Whether you’re offering domestic routes with a regional airline or expanding your network all over the globe – with efficient planning, the sky is yours!



PLAN

No business without a plan: Set the foundation for your new company by acquiring aircraft, creating cabin layouts and optimizing service profiles, use AirlineSim’s advanced planning features to evaluate potential routes and create complex flight schedules to get those virtual passengers to board your planes.

COMPETE

Watch as passengers book your flights using a state-of-the-art reservation system and keep track of your airline’s performance by monitoring your load factors and those of your competition, adjusting prices and service levels to adapt to an ever-changing market that operates each day throughout the year.

And no need to grind! AirlineSim offers a level playing field for everyone, so the success of your virtual business is not limited by the amount of time you put in.

COOPERATE

It’s not all about competition though: Build lasting connections with other players by cooperating in alliances or establish interline agreements to expand your network and let passengers transfer between flights operated by you and your interlining partner.

You also have the option to connect with other players by leasing out aircraft or providing terminal capacities to their companies. The choice is yours!

CHOOSE YOUR PATH

In AirlineSim, you create your own path: No matter if you want to go low-cost or full-service, explore local routes with a domestic airline or grow an international network with destinations all across the globe - set your own goals and take your business to the skies as you establish your airline on the game’s dynamic market!

A LEVEL PLAYING FIELD

With its prepaid pay-to-play model, everyone can play AirlineSim for the same price. Buying credits does not constitute a subscription, so you can purchase them whenever you like. After signing up, your account is equipped with 60 credits that cover a trial period in which you can play the game for free. For more details on pricing, you can also check out our website.
Last evaluated Aug 27, 2026
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