And No One Was There

And No One Was There

Released May 2026

This deeply personal, atmospheric journey leads you through a childhood home now filled with shadows and silence. Exploring and uncovering old diaries, notes, and open meaning evokes melancholy, nostalgia, and reflection on loss, memory, and the bonds that tie us to home.

83% positive · 6 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to get it

Free on Steam

Media

Details

Developer
Publisher
Stray City
Achievements
—
Platform
Windows, macOS
Controller
partial support
Steam Deck
Not rated
Players
Single-player

About this game

This short experience guides players on a deeply personal journey through the haunting emptiness of a childhood home. Once filled with laughter and life, it is now a place of shadows and silence, where memories die with you.

The meticulously crafted environments, from bedrooms to empty hallways, evoke a powerful sense of melancholy and nostalgia. A carefully designed atmospheric soundtrack accompanies the journey, immersing players in the story and the emotions it evokes.

More than just a game, this is an emotional experience that invites reflection on themes of loss, hope, and the bonds that tie us to the places we call home. Mechanics are learned in terms of therapy. Maneuvers are carefully made. Players are challenged to uncover the truth behind or risk becoming another lost memory within its walls.

Explore your world of dull emotions. The echo of the ground is in these seclusive memoirs.

Key features

  • Gameplay mechanics are conveyed through thoughtfully crafted poems and challenging puzzles, creating a unique and immersive learning experience.

  • Experience multiple branching endings complemented by intense, symbolic cutscenes that bring his depth to life. He will and is always watching.

  • Stunning polygonal visuals, meticulously optimized for smooth performance across a wide range of operating systems.

  • Ongoing development ensures new chapters and content can be continuously added, with player feedback actively shaping the evolving experience. Players with psychological issues are fully considered in the process.

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