Anemoiapolis: Chapter 1
Released Mar 2023
The most relaxing horror game you'll ever play. Anemoiapolis exists in the uncanny valley of American architecture -- endless carpeted floors and lonely malls. Escape for your life, and enjoy the scenery.
80% positive · 1,197 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $8.99
Can't confirm — worth a look
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Evaluation
Anemoiapolis: Chapter 1 launched on March 3, 2023, after a brief delay from the originally planned February 27 date. The developer, Andrew Quist, explicitly stated in the pre-launch post on February 28, 2023 that "Anemoiapolis is finished and ready to ship." Following launch, two patches were released in quick succession — patch 1.1 on March 5 and patch 1.2 on March 6 — addressing bugs and minor quality-of-life improvements. No further developer communications, content updates, or DLC have been posted since March 6, 2023. There is no announced future content, no unreleased DLC on the store, and no roadmap suggesting additional chapters or expansions. The game's title itself — "Chapter 1" — implies a broader series was conceptually planned, but the developer has made no public commitments about a Chapter 2 or any follow-up content. The game shipped as a complete, self-contained experience, and no post-launch content cycle has been established.
Evidence
Developer Andrew Quist states 'Anemoiapolis is finished and ready to ship,' confirming the game is complete ahead of its March 3 launch.
Patch 1.2 released with bug fixes and minor tweaks. Last known developer communication.
Media
Details
Developer
Publisher
Andrew Quist
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player
About this game
You have fallen into a surreal and haunted underground neighborhood. Discover its origins and escape with your life - and sanity - intact.
Anemoiapolis finds horror in the familiar -- places so ordinary that film and TV usually avoid them. Experience the comfort of existential dread.
With nobody around to let you out, you'll have to forge your own path to the exit.
Push obstacles and smash windows -- whatever it takes to get to the next room.
Put your puzzle skills to the test. Break into electrical panels to access new areas.
Don't count on that door being there the next time you swing around. Things aren't always as they appear.
This game is designed from the ground-up to make you lost and confused. If you feel like you're going in circles, then you're on the right track.
Anemoiapolis is developed by Andrew Quist, a solo developer who takes heavy inspiration from his Michigan hometown. Encouraged by forum posts in late 2020 about "liminal spaces" and "the backrooms", Anemoiapolis is a personal retelling of those concepts.
Soundtrack by JORDANN and 4REST
WANDER A VAST NETWORK OF MUNDANE HORRORS

Anemoiapolis finds horror in the familiar -- places so ordinary that film and TV usually avoid them. Experience the comfort of existential dread.
RUN, SWIM, JUMP, SLIDE, AND CLIMB TO FREEDOM
With nobody around to let you out, you'll have to forge your own path to the exit.
UTILIZE YOUR SURROUNDINGS
Push obstacles and smash windows -- whatever it takes to get to the next room.
SHORT CIRCUIT EVERYTHING
Put your puzzle skills to the test. Break into electrical panels to access new areas.
NAVIGATE DYNAMIC ENVIRONMENTS
Don't count on that door being there the next time you swing around. Things aren't always as they appear.
EXPLORE PROCEDURAL LABYRINTHS
This game is designed from the ground-up to make you lost and confused. If you feel like you're going in circles, then you're on the right track.
ABOUT
Anemoiapolis is developed by Andrew Quist, a solo developer who takes heavy inspiration from his Michigan hometown. Encouraged by forum posts in late 2020 about "liminal spaces" and "the backrooms", Anemoiapolis is a personal retelling of those concepts.
Soundtrack by JORDANN and 4REST
Last evaluated Jun 23, 2026
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