Angel Clicker

Angel Clicker

Released Apr 2026

It's Heaven vs. Hell in the annual Soul-Catching Contest...and there's an office-wide pizza party at stake! Angel Clicker is a short, relaxed incremental with (optional) rhythm elements. Build quirky buildings, collect divine resources, get attacked by aliens, and... Go on a date?!

98% positive · 198 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $2.59 $3.99 −35%
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Evaluation

Angel Clicker launched its full version on April 15, 2026, described explicitly in both the store and the launch post as a "short, relaxed" self-contained experience with approximately 4 hours of progression. The release post framed the game as a complete package with all core story content, characters, buildings, and music included. Since launch, the developers (a two-person indie team) issued a series of bug fixes and quality-of-life updates: Bug Fix #1 on April 18, 2026; Bug Fix #2 on April 24, 2026 (which also announced the soundtrack's availability); and Bug Fix #3 on May 8, 2026. That May 8 post is particularly telling — the developers wrote "This finishes up most of the updates left on our list for Angel Clicker. But we'll be around if any more bugs or requests pop up. In the meantime, we're going back to work on Emblems: Sunless Vow." This is a clear signal that the team considers Angel Clicker's development substantially wrapped up, with their focus shifting to their next project. A further feature/bug-fix update followed on June 25, 2026, adding localizations and community-requested features, but this is consistent with post-launch polish rather than new content development. The only DLC listed is the official soundtrack, which has been released. No roadmap, future content announcements, or unshipped DLC exist. The developer's own statement about moving on to their next game, combined with the self-described "short" and complete nature of the experience, indicates this game launched as a finished product and has now received its final round of post-launch support.
Evidence
Developer states 'This finishes up most of the updates left on our list for Angel Clicker' and announces they are returning to work on their other game, Emblems: Sunless Vow — signaling that Angel Clicker's active development phase is wrapping up.
news post · May 8, 2026 source development ending
high
Full release post describes the game as a complete experience: ~4 hours of progression, 5 new characters, 20+ minutes of music, and all core systems.
news post · Apr 16, 2026 source content shipped
high

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
oldflowerGames
Achievements
12
Platform
Windows, macOS
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

🪽 Help an angelic architect defeat Hell... in a Soul-Catching Contest!

🪽 An incremental clicker with -optional- rhythm elements.

🪽 Build fantastical buildings, collect abundant magical resources, and climb Jacob's (corporate) Ladder.

🪽 Who knows what may happen in the world of divine executives? You may even find yourself being attacked by aliens... Or going on a date?!

A lighthearted game with handcrafted art and music.

Art / Writing :   Tonic

Coding / Music :   Ikiru

NOTE: All aspects of this game were created entirely without the use of generative AI. oldflowerGames does not condone the use of generative AI in creative works.

[Spanish translation: caferflor]

[Polish translation: Anna Szymkowiak]

Last evaluated Aug 14, 2026
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