Annihilate The Spance

Annihilate The Spance

Early access since Jan 2025

An RTS base builder with huge battles, constant production, and autonomous ships. The Spance approaches, a vast and mysterious storm at the edge of humanity. Who shall claim its riches? Brave the perils of the depths in a story-rich singleplayer campaign with numerous distinct factions and bosses.

89% positive · 366 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $29.99
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Evaluation

Annihilate The Spance entered Steam Early Access on January 14, 2025, and the Early Access flag remains active. The three-person team at Skyglow Softworks has been consistently communicating and updating the game since launch, with their most recent developer post arriving on August 27, 2026 — just six days before today's date. A major v0.91 update shipped on February 1, 2026, delivering modding support, a new achievements system, a partially playable Tychon faction, rewritten campaign missions, and a wide range of visual and engine improvements. Feature patches have continued since, with movement, missile, and balance overhauls pushed to the experimental Unstable branch through April 2026. The August 27, 2026 development update confirms significant work is still actively underway: the Apocrypha and White Tower side campaigns have just entered testing on a private tester branch, performance and engine optimisation work has been completed by the returning third team member, a new formations system has been implemented, and the map editor has received a major overhaul. The developer explicitly notes the team is back to full three-person strength. Looking further ahead, the developer has described a substantial remaining content roadmap: the Vaalkorei campaign "Fortune's Progress" (planned at 19 missions) has not yet entered production, two further side stories are planned after Apocrypha, the Tychon faction remains incomplete, and the store description references four interlinked campaigns of which only the first two are currently available in their final form. The developer's own launch post in January 2025 described the game as being roughly at the halfway point of its intended content. The game is clearly heading toward a future v1.0 release with a substantial amount of content still to be made and shipped.
Evidence
Developer update confirms Apocrypha and White Tower side campaigns have entered private tester branch testing, team is back to full three-person strength, and significant engine, formation, and map editor work is ongoing. Last official developer communication.
news post · Aug 27, 2026 source development ongoing
high
Major v0.91 update released with modding support, achievements, partial Tychon faction, rewritten campaign missions, and many engine/visual improvements.
news post · Feb 1, 2026 source content shipped
high

Media

Details

Publisher
Skyglow Softworks
Achievements
24
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

Featuring:

OE-Like

Constant endless unit production from your shipyards. Each ship is autonomous, they seek your opponents and prioritize what they are best suited to fight. Witness vast battles. Though you cannot directly control your units in the interference of the Spance, you can create waypoint chains to direct where shipyards send your fleets.

Inspired by the gameplay of Obliterate Everything by CWWallis.

Full Campaign

A fast-paced singleplayer campaign with over 40 missions where you fight both with and against each of the main factions. Delve the secrets of the Spance, and annihilate your opposition. Overcome the horrors of the storm and wield the might of interstellar armadas.

The Gameplay

Annihilate The Spance is a real-time strategy game focused on a singleplayer campaign that sees you handle base building, economy, and armadas of autonomous starships. In ATS your units cannot be commanded individually, but you have many solutions to direct them towards your goals. Each ship has its own intelligent AI, and will attempt to do its best alongside its brethren in the heat of battle.

Test your ability to respond to situations as they change and shift in the chaotic tide of a 3D battlefield. ATS features an unlocked height plane, allowing starships to fly up, down, and around their enemies. Battles are multiple stories high, and can bend and shift as new vessels with unique capabilities arrive upon the battlefield. ATS has a greatly varied unit scale, ranging from tiny drones to kilometers-long capital ships that can level entire bases multiple times over.

Each ship in ATS is autonomous, targeting and attacking on its own initiative while you focus on making higher-level strategic decisions. Plan your fleet composition carefully. Calculate build cycles. Make tactical positioning decisions. There is no single ship that can win this battle. Compose a mixture of ships from across your entire selection of blueprints. Exploit your enemies' weaknesses and capitalize on your strengths to annihilate the enemy.

The Story

ATS is set in a future embroiled in conflict following the discovery of a mysterious, ultra-dense nebula-like anomaly known as the Spance. An ancient, roiling storm of matter and energy, the Spance has roamed the galaxy for eons and dragged hundreds of solar systems into its depths. Extreme and inexplicable phenomena make navigation of the Spance treacherous, but the unfathomable riches contained within offer a lucrative new frontier full of promise. However, not all is as it seems.

Four interlinked campaigns will take you through the depths of the Spance. Encounter each of the major factions as they struggle toward their goals for the Spance and its treasures, all the while gaining access to new units and technologies. Learn the unique doctrines needed to command the military might of the Kontaalen Armada, the united fleets of the Vaalkorei Coalition mercantile guilds, and the experimental technologies of Emar's Tychon Division. Delve ever deeper into the impenetrable abyss of the Spance and unlock its secrets.

Skirmish, Custom Maps, and the Level Editor

Beyond the main campaign, you can jump directly into Skirmishes against AI opponents in custom maps and levels.

Additionally, our game features a full in-game level editor that can be used to create and share your own scenarios.

Last evaluated Sep 2, 2026
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