当火车鸣笛三秒

当火车鸣笛三秒

Released Sep 2021

往事,往往会在淡化甚至遗忘时,以一种很难被人察觉的形态,影响着人们的生活。 这种现象叫做“后忆效应”。 而一段火车鸣笛,勾起了一位叫杨树的潦倒咨询师的过去,为了追寻自己身上的“往事”,他选择回到了自己的家乡---雾山镇。在那里,有个无比诡异的恐怖世界正在等待他的到来…… 反馈交流群:811121403

78% positive · 487 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99 $9.99 −50%
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Evaluation

当火车鸣笛三秒 launched on September 20, 2021, after a brief delay from its original August 2021 target. At launch, the developer noted that an English version was in production. That English translation was completed and released on January 11, 2022, representing the last meaningful content addition to the game. Since that date, there have been no developer communications, no announced future content, no unreleased DLC, and no roadmap. The game was released as a self-contained visual novel / adventure title, and the post-launch activity consisted only of a DDoS server fix at launch, a bug fix for Windows 7 compatibility, and the subsequent English localization. With the English version now shipped and no further content signaled by the developer, the game appears to be a complete, finished product.
Evidence
Full English version of the game's text officially released. Players instructed to update to access it.
news post · Jan 11, 2022 source content shipped
high
Game officially launched on Steam. Developer noted the English version was in production and would be announced when ready.
news post · Sep 20, 2021 source content planned
medium

Media

Details

Publisher
MedusasGame
Achievements
8
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

这是一部根据真实人物改编的心灵惊悚解密游戏。讲述了上世纪90年代,发生在我们身边的故事。  

主人公杨树是个27岁的颓丧医生,对每天的生活并不怎么积极。这都是因为小时候经历过的一件往事深深改变了他……某天,接到老同学的电话,说有一个神秘的女人高额在聘请随身家庭医生,杨树决定独自前往女人家中面试。后来,杨树调查到了女人奇怪的身世竟然和自己也有关系,你们决定一起去一个地方,在那里,恐怖世界的大门已经打开……



游戏特色

美术设计
这是发生在中国本土的故事,在制作初期,为了表现剧本里的年代感以及真实感,采用了真实场景实拍后期+写实立绘的设计。这是一个大胆的决定,为了找到剧本里描述的场景,做了上千公里的勘景和实地拍摄。因为实景是不可控的,中间发生了许多惊险和惊喜。



剧情之中
这不是一个恋爱青春的故事,这是一个发生在中国的一个普遍但又光怪离奇的故事。想通过这个故事,通过杨树去表达一个普通人自身的喜悲。主人公没有任何的超能力,在一个绝不寻常的冒险中,留给他的武器只有求生的本能和对真相的执着。



剧情之外
ADV也应该是有与时俱进变化的——因为这个坚持,本作中会看到一个普通ADV所没有的一些东西。尽可能的用新的系统,去让玩家真正能沉浸在故事中。“全景探索”“步行模拟”“QTE操作”等2D ADV很难见到的东西,我们也通过自己的方式加入到了作品中。希望能达到一个更好的演出效果去提升整个故事的渲染力。



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Last evaluated Jun 23, 2026
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