崇祯直聘:明末官场沉浮模拟器

崇祯直聘:明末官场沉浮模拟器

Early access since Sep 2026

《崇祯直聘:明末官场沉浮模拟器》是一款以明末崇祯朝为背景的历史叙事策略游戏,融合城池经营与官场抉择。你将扮演出身各异的一名末世小官——寒门文官、缙绅子弟、武官后人或宫中宦官,在天灾、兵祸与党争交织的十七年里治理城池或管理兵务政务,周旋于上司、同僚与士绅百姓之间,并走向属于你自己的结局。游戏没有善恶评分,每一次选择——秉公或贪墨、强硬或妥协——都通向真实且不可逆的后果。你不是在扮演好人或坏人,只是在回答:如果活在那个时代,你会成为怎样的人。

90% positive · 203 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to buy

Steam $5.99
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Evaluation

崇祯直聘:明末官场沉浮模拟器 entered Steam Early Access on September 29–30, 2026. The developer, Pyacark, has been transparent about the game's current state and future plans. The store description explicitly states that the Early Access version contains the complete local governance storyline (地方线) and border affairs storyline (边务线), and that new story lines, historical events, gameplay systems, and endings will be added progressively during development until the full 1.0 release. In the launch announcement on September 29, 2026, Pyacark personally acknowledged that the current version still has areas needing refinement and committed to continuously fixing issues, adjusting content, and adding new material based on player feedback. The game has already seen a rapid succession of updates since launch — the September 30, 2026 patch post covers multiple version increments (V0.3.0.2 through V0.3.2.4), covering balance adjustments, new gameplay features for the border affairs line, bug fixes, and UI improvements. A demo released on July 21, 2026 also received sustained updates through August 2026, demonstrating consistent development activity prior to the EA launch. The developer's commitment to delivering more content before reaching 1.0 is clearly stated in official channels, making additional content a firm expectation rather than speculation.
Evidence
Store description states the EA version includes the complete local governance (地方线) and border affairs (边务线) storylines, with new story lines, historical events, gameplay systems, and endings to be added during development until the 1.0 release.
description · Sep 29, 2026 source content planned
high
Developer Pyacark states the current version is still imperfect and commits to continuously fixing problems, adjusting and supplementing content, and incorporating player feedback as development continues.
news post · Sep 29, 2026 source content planned
high

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
SetRight Studio
Achievements
24
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

《崇祯直聘》于 2026 年 9 月 30 日开启 Steam 抢先体验(Early Access)。抢先体验版包含完整的地方线与边务线,开发期间将陆续加入新的剧情线、历史事件、玩法系统和结局,直至正式版(1.0)。

一款以明末崇祯朝为背景的历史叙事策略游戏。

没有道德评分,没有正确选项。你只需要回答一个问题:在末世洪流里,你想成为一个怎样的人?

◆ 崇祯元年,你的故事开始

新帝登极,天下人都觉得日子要好起来了。你顾不上这些,眼前还有自己的难处。

开封祥符的穷书生,苦读十年考中进士,一纸委状被扔到中原一座烂县,上任头一天就发现县库见了底。宣府卫所的百户之后,长兄战殁辽东,父亲告老,祖传的腰牌落到你手里,留给你的只有一座旧宅、几副锈甲。

出身不同,路也全然不同。头顶的天却是一样的:旱了又涝,涝了又蝗,辽饷繁重,流民日增,建奴虎视眈眈。

◆ 地方线:治一座城,撑一片天

府库的银子永远不够用。农桑、商贸、百工、文教、城防样样要钱,粮饷要催,灾民要赈,你只能拆东墙补西墙,让这座城勉强运转下去。公堂上也不消停:佃户抗租、投毒灭门、漕粮被劫,依律严判还是收银默许,判词落下便覆水难收。

内使催饷一拨接一拨,一封密告就能招来锦衣卫。你可以两袖清风,靠政绩熬过三年一次的考成;也可以把贪墨的私银塞给内使,换一顶更大的乌纱帽;被人密告下狱,甚至可以导演一场流民攻城,把三千团练拉上城头,让锦衣卫掉头回京。

◆ 边务线:一块百户腰牌,十七年南征北战

从宣府卫所起步,你会奉调勤王、出关守宁远、南下平登州兵变,再转战江北、荆襄、松锦、开封,最后退守关中。全程十三卷,每卷一张防区沙盘,年月大事按史实推进。

在沙盘上,你要分兵驻守、派人哨探袭扰、开荒屯田、向地方征粮。朝廷的拨饷往往只到六成,缺口得自己想办法;从库银里截一笔进私囊来钱最快,就怕查账的人上门。遇到战事,你亲手指挥即时战斗,调度刀牌、长枪、弓弩、马队、火铳、火炮等八类兵种,胜负直接改写后面的剧情。

圣眷、朝议、监军、军心、民望,五方各有算盘,讨好了这头,那头就来掣肘。每卷论功升迁,从百户一路做到总统援剿诸军,升官往往也意味着换一张新图、接一摊新的烂摊子。

卢象升、孙传庭、曹文诏、左良玉、吴三桂等人会与你同营共事,有人拉你一把,也有人给你使绊子。家里还有一本顾氏族谱:好赌却门路广的三叔,痴迷火器的弟弟,终将远嫁草原的姐姐,家书随商队往来,报平安,也报变故。

崇祯十六年以后天下进入残局。守京师、护储君南下、据守关中、投大顺、降新朝、北走草原,甚至另立名号,都看你这一路怎样走过来。

◆ 核心特色

  • 无道德评判的自由抉择:没有善恶值,没有阵营。做清官、贪官、孤臣还是枭雄,全凭你自己,游戏只呈现后果。

  • 两种出身,两种活法:寒门文官经营一座城池,军户武官带兵辗转九边。更多出身将陆续开放。

  • 治城与断案:三十余种政务决策,形形色色的公堂案件,每一桩都牵扯利益与人情。

  • 沙盘与即时战斗:十三卷防区沙盘,筹粮、屯田、布阵、临阵指挥。

  • 真实历史:从崇祯元年到十七年,天灾、兵祸、党争、民变逐年推进,史实人物的命运也可能因你改变。

  • 数十种结局:殉节、南渡、降清、坚守、称霸、客死,甚至走上万人之巅。没有「最优解」,只有你选择成为的那个人走到的终点。

◆ 这天下,还救得了吗?

十七年。从崇祯元年到甲申之变,够你回答一个问题了。

序幕已经拉开,大人,该你登场了。

Last evaluated Oct 3, 2026
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