群侠传:幸存者

群侠传:幸存者

Early access since Aug 2026

《群侠传:幸存者》是一款武侠题材的幸存者类动作肉鸽游戏。在 20 波江湖围攻中走位闪避、修炼武学秘籍,掌握内功、外功与轻功,搜刮奇物。153 门武学、247 件道具,迎战来自 8 方势力的 55 种敌人。利用武学共鸣、蓄势、连携与修炼升级获得的额外加成,滚起你的构筑雪球,造就一代宗师。

96% positive · 1,726 reviews
Not yet
In early access, content still planned
High confidence
Content Planned
Not yet
In early access, content still planned
High confidence
Content Planned

Where to get it

Free on Steam

Evaluation

Wuxia Survivors (群侠传:幸存者) is a solo-developed wuxia roguelite that entered Early Access on August 11, 2026. Development has been fast-moving and highly communicative since launch. The game launched with a 17-wave story campaign. On August 13, 2026, the developer described the game as "still half-finished" and committed to "adding the content I've already planned." By August 23, 2026, version 0.1.2 had shipped with a major Dash system rework, performance overhaul, and Endless Mode rebalance. The developer noted that Endless Mode was still "a transitional, temporary form" and teased further improvements. On October 1, 2026, the developer shipped V0.2.0 — the game's first named major update — which extended the main campaign from 17 to 20 waves, introduced a new faction, a new final boss, Saber Arts, 47 new martial arts (bringing the total pool to 153), two new Endless maps, 100 new roguelike-style Endless Encounters, new combat systems (Momentum and Chain), and controller support. This is a substantial content addition roughly seven weeks after launch. Within the V0.2.0 patch notes, the developer explicitly states that the highest Resonance tiers for some schools are "still unreachable in the current version" and commits to making them available "in future updates." The post also describes the new story cinematics as offering "a glimpse of the story still to come," indicating the narrative is not yet complete. These are clear, developer-authored commitments to additional content. The game is actively developed, has already delivered one major content update, and the developer has directly communicated that more content is planned. This is a healthy, fast-moving Early Access title.
Evidence
V0.2.0 major update shipped: extended campaign from 17 to 20 waves, new faction and final boss, Saber Arts, 47 new martial arts, new Endless maps and 100 Endless Encounters, new combat systems, and controller support.
news post · Oct 1, 2026 source content shipped
high
Developer states that the highest Resonance tiers of some schools are 'still unreachable in the current version' and commits to making them available in future updates. Story cinematics hint at 'the story still to come.'
news post · Oct 1, 2026 source content planned
high

Media

Details

Developer
Publisher
Nenly Studio
Achievements
61
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

A Survivors-like Roguelite Set in the World of Wuxia

Wuxia Survivors is a wuxia-themed survivors-like action roguelite. If you love the horde-survival buildcrafting of Vampire Survivors or Brotato, this is that loop reimagined with martial arts, inner cultivation, and the treasures of the jianghu.

Choose your character, sect, and martial style. Your arts cast themselves in exactly the order you arrange them — your job is positioning, dodging, and scooping up every coin and drop on the field.

Core Gameplay

  • Auto-cast, manual mastery: Outer Arts fire in the sequence you set. The system throws the punches; you keep yourself alive.

  • 20 waves: After each wave, train your attributes, browse the shop for martial arts manuals and jianghu curios, and re-slot your Outer Arts, Inner Arts, and Lightness Arts.

  • Art resonance: Arts from the same sect or the same style resonate with each other, boosting their power. Build your run around the resonances you find.

  • Snowball to mastery: Your arts grow stronger as they level. More damage means more coin; more coin means more manuals and items — roll your build into an avalanche.

What's in the Game Right Now

  • 78 martial arts: 57 Outer Arts across two classic styles (Fist & Palm, and Sword), 16 Inner Arts opening 8–10 distinct build paths, and 5 Lightness Arts

  • 200+ jianghu items

  • 50 enemy types across 7 factions

The game is in active development — more martial styles and more content are planned for future updates.

From the Developer

There is exactly one human on this game's "team".

Most of the code, art, animation, and music was produced in collaboration with AI tools: Codex and Claude Code wrote the code; GPT-IMAGE-2 and Nano Banana painted the characters, scenes, and UI; Seedance handled animation; Suno composed the soundtrack; ElevenLabs generated the voice work and sound effects.

The game design, the balancing, the game feel, and the hundreds of playtest-and-decide passes — those were done by the human.

I've been playing games for almost twenty years. This April was the first time I ever opened a game engine, and this is the first time my own name goes in the "developer" slot. I hope you enjoy this little corner of the jianghu.

If you like what you see, a wishlist means the world to a developer fresh out of the tutorial zone.

Last evaluated Oct 3, 2026
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