Arma: Cold War Assault Remastered

Arma: Cold War Assault Remastered

Released Aug 2011

The genre-defining military sim that began as Operation Flashpoint (2001), now a modernized, 64-bit, cross-platform build for Windows and Linux, with its engine released as open source. Over 2 million copies sold. The Cold War battlefield of Everon and Nogova, remastered for today's hardware.

89% positive · 6,459 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $9.99
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Evaluation

Arma: Cold War Assault Remastered officially launched on July 16, 2026, as a preservation-focused remaster of Bohemia Interactive's original 2001 military simulation. The remaster modernizes the engine (64-bit, OpenGL 3.3, Linux support, modern input and audio) while keeping all original gameplay, missions, and campaigns intact. Alongside the release, Bohemia open-sourced the engine under the GNU GPL v3.0. The developer's own launch post is explicit that this is a preservation remaster, not a redesign or ongoing development project: "Arma: Cold War Assault Remastered is not a remake or redesign. It is a preservation-focused remaster of the original game." The only DLC listed is a free demo released on June 22, 2026 — there are no announced expansions, season passes, or planned content additions. The store description and short description reinforce this framing, describing the game as the classic experience brought to modern hardware, with no mention of future content. This is a complete, finished product. Someone waiting for all content would find it fully available as of the July 16, 2026 launch.
Evidence
Bohemia Interactive launched Arma: Cold War Assault Remastered, explicitly describing it as a preservation-focused remaster with modernized engine, not a remake or redesign. No future content announced.
news post · Jul 16, 2026 source development ending
high
The only DLC listed is a free demo released on June 22, 2026. No unreleased or upcoming DLC entries exist.
dlc listing · Jun 22, 2026 source content shipped
medium

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
Bohemia Interactive
Achievements
—
Platform
Windows, Linux
Controller
full support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op · PvP

About this game

A 2001 classic, modernized, and now open source

Arma: Cold War Assault now runs on a modernized version of its original Poseidon engine: native 64-bit, Windows and Linux, support for ultrawide and high-refresh displays, full game-controller support, and a modern audio and networking stack, while it still plays exactly like the genre-defining original.

The engine is now open source

Bohemia Interactive has released the engine and game source code under the GNU GPL v3.0-or-later, in the spirit of id Software's classic source releases. Anyone can study it, build it, port it, and create with it. Game data and assets remain under Bohemia's Arma Public License Share Alike (APL-SA).

A free Demo is available on Steam if you want to try the engine before buying the full data and campaigns.

The full engine source code is available on GitHub — search for BohemiaInteractive/cwr

What's new in the Remastered engine

  • Windows & Linux, 64-bit: native cross-platform build (Steam Deck / SteamOS friendly)

  • Ultrawide & any resolution: aspect-correct field of view; borderless, windowed, or fullscreen; selectable refresh rate and V-Sync

  • Modern rendering: new OpenGL 3.3 renderer with crisp scalable (TrueType) fonts

  • Full controller support: gamepad with deadzone/response tuning, plus fully rebindable keyboard, mouse and controller bindings

  • Modern audio: OpenAL backend with integrated voice chat (VON)

  • In-game mod manager: enable, order and download community mods from within the game (Bohemia's own catalog), no command line needed

  • New multiplayer back end: modern master server and in-game server browser (replacing the retired GameSpy service)

  • Open toolchain for creators: bundled tools for PBO archives, models, terrain, textures, sound and config, plus a standalone scripting evaluator and a Blender import addon

The original game

Bohemia Interactive's debut game, published by Codemasters as Operation Flashpoint in 2001, became a genre-defining combat military simulation and the No. 1 bestselling PC game around the world, winning many international awards, including "Game of the Year" and "Best Action Game". Over 2 million copies have been sold since its release.

Storyline

The horrors of WWIII are imminent.

There are clashes over the Malden Islands from dusk to dawn, and you are caught in between. You must use every resource in your arsenal to hold back the incoming darkness. Victor Troska came back to Nogovo, thinking the pain of war was buried in his past.

But his dream lies broken now.

His worst nightmare returns when military forces land near Nogovo.

Key Features

Cold War Assault

  • Command a squad of fully equipped troops

  • Over 40 authentic vehicles and aircraft

  • Immersive campaign and single missions

  • LAN/Internet multiplay

  • Vast 100km² battlezones

Resistance

  • Story-driven 20-mission campaign

  • Nogova, the new 100km² island

  • New vehicles, weapons and equipment

  • Detailed urban environments

Open source & modding

The full engine and game source code is available under GNU GPL v3.0-or-later: fork it, build it, port it, or contribute back. Game assets remain under the Arma Public License Share Alike (APL-SA). Mods can be browsed and installed directly through the in-game mod manager, and a free Demo lets you try the remastered engine before buying.

The full engine source code is available on GitHub - search for BohemiaInteractive/cwr

Last evaluated Aug 17, 2026
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