'83

'83

Early access since Apr 2026

'83 is a 40v40 squad based, objective focused online tactical first person shooter set in a Cold-War-Gone-Hot scenario. It's designed with 'accessible realism' for the most enjoyable, but still hardcore experience that gets you to the action fast, without losing the lethality of war.

64% positive · 1,311 reviews
Not yet
In early access, development status unclear
High confidence
Development Uncertain
Not yet
In early access, development status unclear
High confidence
Development Uncertain

Where to buy

Steam
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Blue Dot Games launched '83 into Early Access on April 23, 2026, accompanied by a public roadmap. The team posted steadily throughout the Early Access period, shipping at least eight quality-of-life patches between April and September 2026 and shipping Content Update 1 on September 3, 2026 — a substantial update adding the Marshlands map, airstrikes, cluster munitions, a first-iteration progression system, proximity VOIP, and more. The update was paired with a free demo, an appearance at the FPS Games Show, and the game's largest discount (67% off). Despite that effort, the studio posted on September 25, 2026 that concurrent player numbers had fallen "significantly below the level required to retain the confidence of investors," and announced an immediate suspension of sales while they seek "other options." They were explicit that they cannot, in good conscience, continue selling the game while the future is so uncertain. Servers remain online for existing players, but no new purchases are possible. The game remains in Early Access — it has not reached 1.0 — and the developer's own roadmap content has not been delivered in full. However, the studio's financial situation is unresolved and no follow-up communication has been made confirming a path forward. The future of development is genuinely uncertain.
Evidence
Developer announced suspension of sales, citing concurrent users significantly below investor confidence thresholds. Studio stated it is seeking 'other options' and cannot continue selling the game while the future is uncertain. Servers remain up for existing players.
news post · Sep 25, 2026 source development ending
high
Content Update 1 shipped, adding the Marshlands map, airstrike commander abilities, cluster munitions, a first-iteration progression system, proximity VOIP, and post-death info screen. Accompanied by a free demo (September 3–7) and a 67% discount sale.
news post · Sep 3, 2026 source content shipped
high

Media

Details

Developer
Publisher
Blue Dot Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Multiplayer · PvP

About this game

It's 1983. The tensions between NATO and the USSR have reached their breaking point, and the Cold War has quickly turned into an all-out conflict across Europe. Take the side of NATO or Warsaw Pact forces in an authentic, realistic, yet accessible online first person tactical shooter. Welcome to '83!

🪖 40 vs 40 large scale battles with infantry, vehicles, tanks and fire missions

🪖 30 to 40 minute matches that take you straight to action

🪖 Objective focused, squad-based team gameplay

🪖 Team Commanders guide their faction to victory in an RTS-style metagame

🪖 Era authentic weapons and equipment with realistic handling and lethality

🪖 Spiritual successor to Rising Storm 2 Vietnam

Need to know more? Let's go! 👇

Spiritual successor to the Rising Storm series.

When we say that '83 is a spiritual successor to the Rising Storm series, it's not only the accessible realism approach that makes '83 worth that title. Members of our team have worked on all previous Rising Storm titles, and also on the Red Orchestra franchise. Some of us have been in the biz of developing accessible realism games for the past 15 years.
It's just what we do best.

Squads, objectives, and fast time to action.

Games in the tactical/mil-sim shooter genre are usually a huge time sink.  Everybody loves Tarkov and Arma but... not everyone can game 100 hours a week, or afford to prep for a match for XYZ minutes - only to die instantly! 

'83 is mindful of your time. It skips the dull parts commonly present in realistic games, takes you to action fast, but does not neglect the lethality of war.

You can absolutely still die fast, but should that happen, you're back in business within a minute or two. You might want to avoid the dying though, your squad needs you and every death matters, as the matches are only 30-40 minutes long!

The tactical aspect of '83 lies in the objective focused flow of every match that simply requires teamwork to win. Clutch situations when capturing key objectives on the map can be solved with smart flanks, diversions, or well-timed fire missions, all coordinated across multiple squads within a team.

Authentic firepower.

As with any tactical shooter, the selection of gear matters and can make a difference in '83. However, the point is not to experience gear fear. You can customize your loadout, but there are predefined classes (including a team commander!) that set some boundaries in order to strike a balance across factions.

There is a large selection of weapons and other gadgets, each meticulously designed and animated according to their real life counterpart. Also, the weapons behave in a realistic way: the barrels and suppressors overheat when rapid firing, machineguns are better deployed on a stable surface, and bullets don't magically teleport in between magazines when you reload a half-empty one.

Sounds like a game you want to play? Great!
Please add '83 to your Steam wishlist, and let's stay in touch!

Last evaluated Sep 26, 2026
Something about this evaluation looks wrong Report illegal or harmful content