Automaton Heart

Automaton Heart

Released May 2026

Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.

96% positive · 100 reviews
Not yet
Recently released, post-launch plans unclear
Low confidence
Recently Launched
Not yet
Recently released, post-launch plans unclear
Low confidence
Recently Launched

Where to buy

Steam $14.99
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Evaluation

Automaton Heart was released on May 29, 2026 by solo developer Luke Vincent. The game is a self-contained RPG with platforming elements, featuring three playable characters and a persistent world. The store description does not mention any planned DLC, expansions, or post-launch content — it reads as a complete product. The only developer news post predates the release: a March 7, 2025 announcement of a Kickstarter campaign, which mentioned stretch goals that would "expand the scope of the game accordingly." Since the game has now shipped, that Kickstarter campaign and its stretch goals belong to the pre-release period. There is no post-launch communication from the developer indicating whether any stretch-goal content is planned as future updates or was incorporated into the final release. With no DLC listed, no post-launch announcements, and the game only having been out since May 29, 2026, there simply isn't enough post-launch history to say definitively whether this is the complete and final version or whether the developer intends to follow up with additional content.
Evidence
Store description presents a fully described, self-contained RPG with three characters, an organ upgrade system, and a persistent world. No mention of planned post-launch DLC or future updates.
store metadata · May 29, 2026 source ambiguous
medium
Pre-release Kickstarter announcement noted stretch goals would expand the game's scope, suggesting additional content could be added if funding targets were met.
news post · Mar 7, 2025 source ambiguous
low

Media

Details

Developer
Publisher
Luke Vincent
Achievements
22
Platform
Windows, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

Automaton Heart

Automaton Heart is an RPG with platforming elements where you visit obscure and interesting places while upgrading your organs and strategizing about which items to bring along.

Organ Management System

Upgrading organs will influence not only your combat stats, but also will unlock new features for your automaton. Upgrade the mind to gain useful navigation tools or upgrade your lungs to breath underwater for longer.

Different tools will help you gain access to new areas but you may only carry so many at a time.

The world remains persistent so you can stash items and come back for them later, but beware of enemies that can stalk you between areas or steal items off your person or the floor.

Periods of action are punctuated by stretches of pure exploration and rest areas where the player may choose to deal with their equipment and upgrades.

Characters

Play through the stories of the automatons Uma, Alma, and Misha experiencing their unique abilities and traits.

Each of the three characters have a set of six unique abilities with a wide range of different effects like allowing the player to summon a friendly companion or jet through the air for a short time.

Item Strategy

Players will need to assess their equipment and stats, make hidden item stashes, and plan to bring an adequate bundle of supplies for an excursion into the unknown.

Shopkeepers and friendly sentient creatures in the world can trade useful items so you'll have to think before you act during an encounter.

Progression

Gain experience levels to generate organ cores, and then choose how you distribute organ cores amongst each organ to upgrade them.

Experience is gained by finding new secret areas, defeating enemies, or choosing to invest computer chips into your own body vs. selling them to a shopkeeper.

Thank you

For reading a little bit about my game. I worked a long time on it and didn't use generative tools of any kind so I hope for human expression to shine through in the work I did.

Last evaluated Sep 22, 2026
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