BRINK

BRINK

Released May 2011

You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge!

63% positive · 8,182 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to get it

Free on Steam

Evaluation

BRINK launched on May 9, 2011 and received three DLC packs: Agents of Change (August 3, 2011), the Fallout Pack, and Psycho Ops. All three DLC are fully released. Every news post scanned from the developer was pre-launch promotional material — developer diaries, convention coverage, pre-order bonuses, and similar content. There have been no post-launch updates, patches, roadmaps, or developer communications of any kind. The game shipped as a complete package and received a small batch of DLC in the months following launch, after which all developer activity ceased. No future content has ever been announced or hinted at. The game is complete.
Evidence
Agents of Change DLC released on August 3, 2011 — the most recent datable release for the game.
dlc listing · Aug 3, 2011 source content shipped
high
All 20 developer news posts scanned are pre-launch promotional content (developer diaries, convention coverage, fan kits, etc.). There are zero post-launch updates, patches, or developer communications of any kind.
news post development ending
high

Content

3 of 3 released · no outstanding content

Media

Details

Developer
Publisher
Bethesda Softworks
Achievements
43
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op

About this game

Brink is an immersive first-person shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character whether playing alone, with your friends, or against others online. You decide the combat role you want to assume in the world of Brink as you fight to save yourself and mankind’s last refuge. Brink offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative control system that will keep you coming back for more.

Brink takes place on the Ark, a man-made floating city that is on the brink of all-out civil war. Originally built as an experimental, self-sufficient and 100% “green” habitat, the reported rapid rise of the Earth’s oceans has forced the Ark to become home to not only the original founders and their descendants but also to thousands of refugees. With tensions between the two groups growing, Security and Resistance forces are locked in a heated battle for control of the Ark. Which side will you choose?

KEY FEATURES:

  • Not Just Another Hero – Brink's advanced player customization offers a near-endless combination of looks for your character – allowing for the appearance of your character to be truly unique. As you progress through the game and acquire more experience, you’ll have even more opportunities for customization.
  • Two Sides to Every Story – Choose to fight through the single player campaign as either a member of the Resistance or the Security and then take your same character online to play cooperatively or competitively against other players.
  • Blurring the Lines – Take your unique character online at any time you choose! Brink allows you to seamlessly move between your single player campaign, co-op with friends, and intense multiplayer action. Multiplayer takes the story online where you can play with up to seven other people (or AI characters) cooperatively as you take on the opposing faction or with up to 16 players competitively.
  • Play SMART – Brink uses the familiar shooter controls that you’re used to, without frustrating, artificial constraints and adds a new feature: the SMART button. When you press the SMART button, the game dynamically evaluates where you’re trying to get to, and makes it happen. Whether you’re a seasoned FPS veteran or someone just getting started, you’ll be able to make more intelligent decisions during the fast-paced action with SMART.
  • Context-Sensitive Goals and Rewards - Objectives, communications, missions, and inventory selection are all dynamically generated based on your role, your condition, your location, your squad-mates, and the overall status of the battle in all gameplay modes. You’ll always know exactly where to go, what to do when you get there, and what your reward will be for success.
Last evaluated Jun 28, 2026
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