Castle Of Alchemists

Castle Of Alchemists

Released Apr 2025

Defend your castle in this fast-paced tower defense/action hybrid game with stunning pixel art graphics! Play as alchemically enhanced warrior Bellator, set traps, build towers, craft powerful weapons, and defend your home! The fate of the castle lies in your hands!

81% positive · 774 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $14.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

Castle of Alchemists launched into Early Access and spent roughly 22 months in development before graduating to its full 1.0 release on April 10, 2025. That 1.0 update was substantial — it added a new enemy faction with 13 monsters, two new bosses, four new levels, revamped skill trees, and a narrative conclusion to the castle storyline. The developer explicitly framed this as the close of the Early Access period. Since the 1.0 launch, the developer has continued light post-launch support: a small balance patch on April 17, 2025, and a more comprehensive balance update (Patch 1.05) on August 7, 2025, fixing a notable bug and adjusting enemy and trap stats. On March 10, 2026, the developer announced a console port (PS5 and Nintendo Switch) targeting Q4 2026 with a publishing partner. The most recent update from May 19, 2026 mentions localization improvements in preparation for that console release and notes the developer is "working on upcoming new titles" — suggesting the team's attention is shifting to future projects. There are no unreleased DLC entries on the store. The only DLC listed is the game's soundtrack, which has been available since August 2023. No roadmap, named expansion, or future content has been announced for the PC version. The console release is a platform port, not a new content update. The developer's post-launch activity has been maintenance and polish work, not a sustained pattern of new major content — the 1.0 release itself was the concluding content milestone, and the developer's own framing ("closure to the events at the castle," "finalize our enemy line up") reinforces that. The game launched as a complete product on April 10, 2025.
Evidence
1.0 update released, explicitly described as finalizing the Early Access period. Included a narrative conclusion ('closure to the events at the castle'), a new enemy faction described as finalizing the enemy lineup, two new bosses, four new levels, and revamped skill trees.
news post · Apr 10, 2025 source development ending
high
Localization improvements released ahead of console launch. Developer notes they are 'working on upcoming new titles,' suggesting their development focus is moving beyond Castle of Alchemists.
news post · May 19, 2026 source development ending
medium

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
Team Machiavelli
Achievements
23
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player

About this game

Forged by battle,

Perfected by alchemy,

First of his kind,

Last line of our defence,

Bellator di Alchemia.

Castle of Alchemists is an action-RPG and tower defence hybrid where you take on the role of Bellator, an alchemically enhanced super soldier and fight against relentless hordes of enemies from other worlds.

Craft items with randomised abilities that only a super soldier can wield, lay down deadly traps and build towers, mutate and advance to your perfection.

Crush hordes of enemies as you reclaim the castle from the invaders piece by piece. If they come by the thousands, by the thousands they shall fall.

  • Battle and defeat thousands of invaders from different factions with unique abilities, from a selection of more than 2 dozens of enemies.

  • Craft an arsenal of weapons and items with randomised properties.

  • Mutate and hone your skills through detailed skill trees.

  • Number of traps and towers, each with a range of variants.

  • Apply more than 10 conditions to enemies—slow them, stun them, burn them, freeze them, and more.

  • Utilise synergies to quickly dispatch enemies: put metal traps struck by electric, set ablaze oils, or electrify acid puddles to spread explosive poisonous gases.

  • Advance through levels set in diverse locations; the mines beneath the castle, the bustling forges of engineering, and silent lecture halls devoid of alchemists.

  • Face bosses in special arenas, never-ending hordes in endless levels, or the challenges in increased difficulty mode for greater rewards.

We are a two-person team working on this game with all our power. We are open to your feedback and want to develop this game with you to its best.

Last evaluated Jun 22, 2026
Something about this evaluation looks wrong Report illegal or harmful content