绯红编年史 ~ Chronicle of Scarlet ~

绯红编年史 ~ Chronicle of Scarlet ~

Released Sep 2025

绯红编年史( Chronicle of Scarlet )是一款由冲小猪工作室( Charge Piggy Studio )东方Project同人的魔塔Like(WWA Like)的角色扮演游戏(RPG)。在游戏中,您需要扮演血族【真红】一族的次女——芙兰朵露·斯卡雷特,在奇幻的世界里激活自己的天赋、构筑装备、消灭敌人,并随着故事的进展做出自己的选择,从而走向不同的结局。

89% positive · 765 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $12.99
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Evaluation

Chronicle of Scarlet launched on September 29, 2025 as a complete, fully-realized RPG. In a July 26, 2025 development update — the last pre-launch progress report — the developer explicitly stated that game content development was essentially finished and that no further progress reports would be issued, as any new content would inevitably spoil the ending. This was a clear signal that the game was being shipped as a complete package with no post-launch content planned. The developer had also committed as early as October 2024 that the game would not be sold in a partial state with DLC used to complete the main story — the full game would be delivered at launch. After release, the developer issued several patches addressing balance adjustments and bug fixes (V1.0.1.3 on September 30, 2025; V1.0.2.0 on October 8, 2025; V1.0.2.1 on October 13, 2025; and V1.0.3.0 on December 19, 2025). These updates refined and polished the released content but did not introduce new story content or announce upcoming expansions. The only DLC listed is a soundtrack released the day after launch, which is a standalone music product rather than a content addition. The most recent developer communication is the V1.0.3.0 patch on December 19, 2025. There have been no posts since then, but given the developer's explicit pre-launch statement that the game was designed as a complete product with no further content planned, the silence is consistent with the game simply being done. The completion date reflects the last patch that meaningfully updated the game.
Evidence
Official launch announcement for the full game, confirming release with 700+ maps, 33 campaigns, and approximately 60 hours of content.
news post · Sep 30, 2025 source content shipped
high
Developer explicitly stated that game content development was essentially complete, announced this would be the final progress report before launch, and noted no new content would be shown to avoid spoilers. Clear statement that the game was being shipped as a finished product.
news post · Jul 26, 2025 source development ending
high

Content

1 of 1 released · no outstanding content

Media

Details

Publisher
WindField Games
Achievements
81
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

~故事简介~

众神陨落后,世界由能够掌握以太的神话种族统治着。不甘被统治的人类先知,预言到了神所遗留的【权能之种】的存在。谁能够拿到【权能之种】,谁就能获得神的权能,也即升格为神。在那近千年之后,血族【真红】一族的次女——芙兰朵露·斯卡雷特,和她的姐姐——蕾米莉亚·斯卡雷特,收到了【权能之种】位置的消息。本该无忧无虑的生活着的她将与她的姐姐一起,被卷入这场谁也无法逃离的命运之中。

~游戏类型简介~

这是一款魔塔like游戏,即上世纪末经典游戏【魔法の塔】的衍生游戏。

比起传统JRPG的战斗和刷宝,魔塔Like的游戏更倾向于考验玩家的策略、计算和规划能力。

然而,这又并非传统的硬核魔塔游戏。游戏中除了传统的回合制外,还为玩家增加了大量天赋、技能、装备的配合。

此外,玩家还可以通过【幻梦无瑕】模式反复挑战以提升等级和获取资源,彻底告别了传统魔塔的【走错一步满盘皆输】的场景。

【让每个人都能体会到游戏的乐趣】,是本作制作的宗旨。

~游戏特点~

·700余张精心设计的地图,33个各具特色的战役,一周目约60小时的超长史诗体验

·超长篇冒险故事,随着游戏进度的推进,逐渐走向命运所指之处……或是反抗命运,谱写属于自己的故事

·6 种截然不同的天赋支线,80余种强大又相互配合的天赋,150余种效用不同的独特装备,通过搭配属于自己的装备和构筑天赋来碾压你的敌人

·近百场拥有不同强力技能的BOSS战,寻找规律击溃敌人——或是凭借【毁灭】的力量把所有敌人都干成碎片!

·为硬核玩家准备的灾厄模式与更强大的【挑战模式】,当你足够强大,便能直面灾厄——

~游戏按键操作说明~

↑↓←→:移动角色/选择光标选项。

Space:确认文本/触发面前事件。

Q W E:使用对应技能栏位携带的技能。

X:打开游戏菜单。

ESC:取消操作/返回上一级菜单。在菜单栏未打开时,该按键将打开游戏菜单(与X键相同)。

A/Backspace(退格):撤回上一次关键操作(战斗、开门、释放技能)。该按键可以多次按下以连环撤销操作,最多执行50次。

G:打开小地图页面。

S:打开存档页面。

D:打开读档页面。

R:(需解锁该功能)使用血池回复生命值至设置线(若不足则将血池剩余血量全部取出)。

F:(需解锁该功能)使用1点血点。

Z:角色转身。

Ctrl:按住时,加速进行接下来的对话。

滚轮/PageDown,PageUp:在大地图下,放大/缩小当前视野。

Tab:跳转至下一个光标选项/页面切换至详情文本框内。

~联系方式~

游戏讨论群:702326712

Last evaluated Jun 19, 2026
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