Not yet
Released, but still in active development
Medium confidence
Active Development
Where to get it
Free on Steam
Evaluation
Cycle Idle RPG launched on November 22, 2025, but the developer (Leafcutter) had been actively shipping major content well before that date. The game has received 9 major content updates in total, including the Arena (July 4, 2024), Third Island and Worship (October 22, 2024), the Futhark minigame (February 6, 2025), Island 4 and Singularity (July 17, 2025), multiple Veil fight expansions through August–October 2025, and ongoing feature patches and bug fixes running through March 10, 2026. The most recent developer communication was a feature patch on March 10, 2026 adding Veil 100 fight scaling. This establishes a clear, sustained pattern of content additions across nearly two years, with no developer statement indicating that updates have concluded. The developer has not announced any "final update" or signaled an end to development. Given the consistent update history and the most recent patch being approximately three months before today's date — well within the historical update pattern — the game appears to be in active, ongoing development.
Evidence
Feature patch adding Veil 100 fight scaling and several balance/QoL changes — the most recent developer communication.
Major content update 'End the Cycle' added Veil fights 16–19, including a normal and true ending for the Veil storyline.
Media
Details
Developer
Publisher
Leafcutter Studios
Achievements
65
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player
About this game
An RPG where your character fights automatically, even when you're offline!
Gain levels, craft equipment, and optimize your build to face stronger enemies who'll challenge your character's power in different ways!
As you advance, you'll unlock new ways to help you strengthen your character - you can focus on growing your garden of beneficial plants, growing your knowledge of monsters in the Bestiary, or creating a powerful deck in the card-based minigame! There are a dozen different subsystems you'll unlock as you advance that'll keep shaking up how you play!
Last evaluated Jun 20, 2026
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