Dawnfolk

Dawnfolk

Released Feb 2025

Dawnfolk is a charmingly dark, casual and puzzly survival building game. Gather resources, rebuild your realm, and protect your people from oppressive shadows. Can you unveil the secrets of the monoliths and bring light back to the world?

94% positive · 731 reviews
Not yet
Released, but still in active development
High confidence
Active Development
Not yet
Released, but still in active development
High confidence
Active Development

Where to buy

Steam $9.74 $14.99 −35%
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Evaluation

Dawnfolk launched on Steam on February 13, 2025 and has been actively updated since. The developer, Darenn Keller, shipped new playable levels on March 24, 2025 (v1.1.0), a full modding system with Steam Workshop support on May 28, 2025 (v1.3.0), and a rebalancing patch on April 2, 2026 (v1.4.2), along with multiple feature patches and bug fixes throughout. Most recently, on August 17, 2026 — just ten days before today — the developer announced and launched Dawnfolk on Android and iOS, handled in collaboration with Short Circuit Studio. A bug-fix patch (v1.5.1) also shipped on July 14, 2026. The developer notes the game has been in development for nearly four years and is now available on PC, Switch, and mobile. No statement has indicated that content development is wrapping up, and the developer remains actively engaged with the game.
Evidence
Dawnfolk officially launched on Android and iOS on August 17, 2026, ported by Short Circuit Studio. Developer notes the game has been in development for almost 4 years and is now on PC, Switch, and mobile.
news post · Aug 17, 2026 source content shipped
high
Modding update launched with Steam Workshop support, major performance improvements, and two official developer-made mods.
news post · May 28, 2025 source content shipped
high

Media

Details

Developer
Publisher
Klei Publishing
Achievements
99
Platform
Windows, macOS, Linux
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

In a world of darkness, you are the ruler of a kingdom lost to shadows. On a quest to save your people, you have found the mythical creature called “Lueur,” a fiery companion who will light your way. But what kind of ruler will you be?

In Dawnfolk, you will explore an uncharted medieval fantasy world, manage resources, build cities, and survive against many dangers.

Minigames add a unique challenge to supporting your people. The better you are at the minigames, the more resources you get and the more likely your community will weather the darkness.

Every choice matters as you explore different strategies and play styles in Dawnfolk.

Not everyone has time to invest hundreds of hours into learning how to play a grand strategy game. You can dive right in and start building your settlement immediately, going from a handful of tents to a big city in less than an hour.

Dawnfolk was designed to feel familiar, yet unlike any building strategy game you’ve ever played before. Unwind and play with ease, whether you’re at home or on the go, with your gamepad, keyboard, or handheld console. Go back to the roots of gaming, where exploration and experimentation are the key to fun and discovery.

Decades ago, titanic obsidian monoliths rained down from the sky. A raging tempest of unfathomable darkness gathered around them, slowly crawling across the world and consuming all in its path. You are the ruler of this land, once mighty and resolute, now broken and wounded. But not defeated! You intend to reclaim the realm and bring back light to the world.

After years of wandering, your story begins as you finally find the Lueur, a mythical creature able to radiate a powerful enough brightness to dissipate darkness. It is time to explore the shadows and rebuild your realm.

This darkly cute survival city-builder has been created with much love by a very French developer named Darenn Keller.

After working in the game industry for a few years, Darenn set off on an adventure into indie dev land. Originally called Lueur and then Lueur and the Dim Settlers (as Darenn’s initial goal was to make non-French-speakers sound like complete morons attempting to say the name of the game), the idea for Dawnfolk came about in the LOWREZJAM in 2022 as the challenge was to make a game in one week with a resolution of 64x64 pixels.

Darenn has chosen all elements of creative direction and design. He has mixed the music, molded the sprites, and shaped the game to be reflective of his game design philosophy. But no game is made in a vacuum - Dawnfolk wouldn’t be the amazing game it is without the support of the playtesters and community. The game continues to grow and evolve thanks to players like you so check out the Discord for ways to provide feedback straight to Darenn!

Your choices determine the fate of your realm and its inhabitants.

Will you turn a blind eye to impending disasters, or will you face them head-on? How will you handle the tough moral choices that define your legacy? Can you grow and optimize your cities not just survive, but to thrive as a shining beacon for future settlers?

Will you succeed in bringing light back to the world?

Last evaluated Aug 27, 2026
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