Dead Apples Dare

Dead Apples Dare

Released Sep 2025

A VHS cassette was found showing someone playing the "Dead Apples Dare". Watch the video to the end to discover what happened. And remember: if offered pie, refuse. This is a short (20-30 minutes) walking simulator with creepy elements.

84% positive · 31 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $2.99
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Media

Details

Developer
Publisher
BoxLoafEnd
Achievements
8
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

A video was recovered from a VHS cassette found next to a quiet farm road.

The person who filmed it was playing the "Dead Apples Dare". Review the video and discover what happened.

There's a rumor that what happens after completing the video is part of the dare...

Time advances as you walk down the road, and day changes to night.

It's a long, lonely walk, but there's no guarantee you'll be alone...

Search side areas in the environment to find the mysterious apple piles, and maybe you'll stumble across a few secrets...

Take the time to enjoy the scenery, but watch out for traffic!

The dare has a hidden rule: no backtracking.

Walking simulator. The controls include walking, running, flashlight operation, and interact.

There is no combat, and encounters can be dealt with in two ways, one of which is simply running.

The game features a stylized VHS filter with a particular aspect ratio and screen artifacts.

Elements of the game include an analog asthetic.

The game can be completed in less than 30 minutes if running without exploring.

Exploring can add approximately 15-30 minutes of additional gameplay, depending on whether the player walks or runs.

There are several checkpoints, but no save system due to the short length of the game. The game is linear. If you get stuck at an encounter, check the environment for clues and remember to use your flashlight.

There are two endings that are achieved by a single choice in the game, and the game must be played twice in order to achieve both endings.

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