DEDA

DEDA

Released Feb 2026

A small-scale horror escape game that breaks the usual genre mold. The player must escape from a house where a deranged grandfather has locked them in. But the real fear lies not in the jump scares, but in the oppressive reality of the house and its hidden corners.

89% positive · 619 reviews
Not yet
Released, but still in active development
Medium confidence
Active Development
Not yet
Released, but still in active development
Medium confidence
Active Development

Where to buy

Steam $3.00
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Evaluation

DEDA launched on February 13, 2026, and the developer has been actively updating the game since day one. In the two weeks following launch, deepins corp. shipped multiple feature patches adding new mechanics (a weight-based movement system, a leaderboard, grandfather dialogue, and gameplay refinements), as well as bug fixes and graphics optimizations. Then on May 10, 2026, the developer released a named seasonal update — described as a summer-themed addition — bringing a new crow NPC mechanic, a tractor mini-game, map changes, and a roof antenna. This post-launch content drop, arriving roughly three months after release, signals that the developer is continuing to invest in the game beyond just maintenance. No future content has been specifically announced, but the developer has not indicated that development is winding down either. The pattern so far suggests active engagement with the game's ongoing development.
Evidence
Summer-themed update shipped with seasonal map changes, a crow NPC mechanic, a tractor mini-game, and roof antenna — the first named content update post-launch
news post · May 10, 2026 source content shipped
high
New leaderboard system added with difficulty-based tracking
news post · Feb 23, 2026 source development ongoing
medium

Media

Details

Developer
Publisher
deepins corp.
Achievements
10
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player

About this game

Deda is a familiar horror-escape genre experience — but this time, you'll face a real challenge. Three difficulty levels are available.

EACH DIFFICULTY HAS ITS OWN UNIQUE ATMOSPHERE

On a light level, the house only hints a little that something is wrong. In normal mode, the lighting changes, the walls begin to press down, and the shadows seem strange. At a high level, the house shows its true essence. The atmosphere becomes frightening and hostile, even the light from the lantern can become dangerous.

AN UNUSUAL MECHANIC

The player must use both hands to perform actions. Unlike monotonous tapping on objects, the player now has to look for new ways to interact between them. This makes the process of solving game problems more dynamic and similar to a stealth game.

WHAT IS THIS HOUSE HIDING?

The game's plot is not served directly. The history of the family, the nature of madness, and the mysteries of the house are revealed through the small, subtle details of the surroundings. Put the pieces together, communicate with each other, build theories.

Last evaluated Jun 15, 2026
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