No, I'm not a Femboy

No, I'm not a Femboy

Released Nov 2025

The game takes place in a world on the brink of destruction. You experience all the horrors of the apocalypse in your own cozy house on the outskirts of a small town. People may knock on your door in need of your help. Will you be able to save them?

48% positive · 1,128 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $0.49 $0.99 −51%
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Evaluation

No, I'm not a Femboy launched on November 9, 2025 as a self-contained narrative experience — a single-night survival game where you decide whether to let strangers into your home during an apocalyptic heatwave. The store description presents the game as a complete, self-contained experience with no mention of expansions, DLC, seasons, or future content. Pine Games has published no post-launch news posts, patch notes, announcements, or developer communications of any kind. There is no DLC listed on the store. The game appears to have launched as a finished product with no post-launch content cycle, and no developer statements indicate otherwise.
Evidence
Store description presents a self-contained single-night narrative survival experience with no mention of additional content, expansions, or post-launch plans
store metadata · Nov 9, 2025 source ambiguous
medium
No developer news posts, patch notes, or announcements of any kind have been published since launch on November 9, 2025
news post ambiguous
low

Media

Details

Developer
Publisher
Pine Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Playable
Players
Single-player

About this game

The cataclysm has accelerated global warming. Rivers and lakes have dried up, vast tracts of land are engulfed in wildfires, and cities are in chaos. You are a lone survivor trying to wait your turn to be evacuated to the northern part of the country. Your task is simple: do not leave your home under any circumstances and don't let the heat incinerate your body. In your hour of need, people may knock on your door in need of your help. Will you be able to save them?

You wake up in the middle of the night to the deafening sound of your doorbell. Who could have come to your door at such a late hour? Actually, it could be anyone. Many people are now looking for a safe place. If you decide to let this person in, you could save their life. But should you? Can you trust every uninvited guest? Definitely not. Some of them are not who they say they are.

Throughout the night, you'll be faced with this choice several times. If you let someone with ill intentions into your home, you'll be forced to leave your own. This will definitely not end well for you.

The game takes place in a world on the brink of destruction. You are a lonely skuf, experiencing the horrors of the apocalypse in your cozy little house on the outskirts of a small town. The furnishings of your home perfectly reflect your deeply marginal social status. Many people would likely condemn your reclusive lifestyle, but perhaps it was precisely your reluctance to leave the house that helped you survive the end of the world...

Thank you to everyone who has paid attention to the project. Please add the game to your wishlist; it will greatly help its promotion.

Barsik And Martin:

Last evaluated Jun 15, 2026
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