No, I'm not a Voenkom

No, I'm not a Voenkom

Released Nov 2025

You're an ordinary factory worker, whiling away your dreary life in a nondescript small town. You had a stable job, your own apartment, mortgaged at just 89% interest, and everything was going well, until one gloomy evening, an uninvited guest knocked on your door...

45% positive · 119 reviews
Done
All announced content has been released
Medium confidence
Done
All announced content has been released
Medium confidence

Where to buy

Steam $0.49 $0.99 −51%
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Evaluation

No, I'm not a Voenkom launched on November 28, 2025 as a complete, self-contained horror/immersive simulator experience. The store description presents a fully realized game concept with a defined two-phase gameplay loop — no mention of planned expansions, additional content, or ongoing development. There are no DLC listings, no developer news posts about future content, and no announced roadmap. The developer has made no communications indicating that additional content is planned or in development. The game appears to have shipped as a finished product and there is no evidence of further content development activity.
Evidence
Store description presents a fully defined, self-contained game with a two-phase gameplay loop and no mention of upcoming content, expansions, or ongoing development plans.
store metadata · Nov 28, 2025 source ambiguous
medium
No developer news posts of any kind exist — no patch notes, announcements, roadmaps, or development updates have been published since launch.
news post ambiguous
low

Media

Details

Developer
Publisher
Pine Games
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

Today was a tough day, as always. The shift supervisor at the factory was scolding you again, saying, "You lazybones, you're not working productively..." How can anyone even work there when half the staff has been laid off and wages haven't been paid for three months? You slowly wander down a snow-covered street, the gloomy five-story panel buildings with their crooked roofs propping up the gray sky... This small town used to be much more prosperous, but then the local steel mill, which provided employment for most of the residents, began to suffer losses. Almost everyone who could work had left, and the city was a pale shadow of its former self. Finally, you entered the building. Yes, it could do with a major renovation, or at least a simple cleaning. You entered your apartment, sat down in a large, soft chair, and instantly fell asleep. This sleep, which had barely begun, was almost immediately interrupted by a knock on the door.

The game combines the horror and immersive simulator genres. Gameplay is divided into two phases: In the first phase, you're in your apartment, and various uninvited guests periodically knock on your door. You simply choose whether to let them in. In the second phase, a tense chase awaits you, and you must escape your pursuer and reach the end of the level.

So, you wake up to the deafening roar of the doorbell. Who could have shown up at such a late hour? Actually, it could be anyone. Your friends, neighbors, colleagues, or someone else... Your task is to decide whether to let them in. You'll have to make this choice several times throughout the evening. And if you let someone in with ill intentions, you'll have to leave your own home. That certainly won't end well for you.

Your home's furnishings perfectly match your rugged lifestyle. The last renovation in this apartment was back in the Khrushchev era, but that doesn't bother you at all. Just placing your favorite items around the apartment immediately filled it with warmth and comfort.

Last evaluated Jun 15, 2026
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