D.I.G. — Discover Infinite Galaxies

D.I.G. — Discover Infinite Galaxies

Early access since Feb 2026

Co-op sci-fi extraction mining for up to 4 players. You’re prisoners working for a cold Corporation. Drill planets, meet mandatory quotas, keep the surplus, and upgrade your gear. No heroes — only contracts, pressure, and profit.

0% positive · 1 reviews
Pending
Early access · Awaiting evaluation
Pending
Early access · Awaiting evaluation

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Steam $2.99 $4.99 −40%
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Media

Details

Publisher
BloomSpaceGames
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player · Multiplayer · Co-op

About this game

D.I.G. — Discover Infinite Galaxies

DIG is a cooperative sci-fi extraction mining simulator where you don’t work for yourself — you work for the Corporation.

You are prisoners serving your sentence in a space gulag.
Dropped onto remote planets in groups of up to 4 players, your job is simple: drill the surface, extract ores, and meet the mandatory corporate quota.

To the Corporation, you are expendable.
No one is responsible for your safety.

You must deliver the minimum required amount of ore before evacuation becomes available.
Anything mined beyond the quota is yours to keep.

Excess ore can be invested into upgrades:

— strengthen your drill
— improve your suit
— increase mobility
— increase survivability
— boost mining speed

Every expedition is a balance between greed and calculation.

You can’t just leave.

First — the Corporation’s quota.
Only then — extraction.

The deeper you go, the higher the profit.
But one mistake can cost the entire expedition.

The terrain is procedural — every mission generates a new map with unique geometry and ore veins.

Each planet comes with its own atmospheric conditions.
Some worlds deal constant damage: toxic, freezing, or overheated environments.

Study mission data before deployment and prepare accordingly by purchasing the proper upgrades.

DIG is not about heroism.
It’s about contracts.
Production quotas.
Cold planets — and an even colder Corporation.

Drop in. Meet the quota. Keep the surplus. Get out.

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