Empire of Ember
Released Jan 2022
Become a battlemage, build a city, and command your troops in this fantasy warfare simulator. Jump into the fray and use your might, magic, and wits to fight enemies in battles of up to a hundred units and fully destructible city siege combat. The fate of an empire is in your hands.
65% positive · 148 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence
Where to buy
Steam $24.99
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Evaluation
Empire of Ember launched into full release on January 20, 2022, after a period in Early Access that began March 30, 2021. Critically, the developer explicitly declared the game content-complete before that launch: a November 25, 2021 developer blog (Dev Blog #19) announced that the final level had been implemented, completing the main storyline, and that the team would shift to testing and polish only ahead of the release. The January 20, 2022 launch post confirmed the game had left Early Access as a fully released product. There are no DLC listings, no announced post-launch content plans, no roadmap for additional content, and no developer communications of any kind after January 20, 2022. The game shipped as a finished, self-contained product, and the developer has made no indication of further content or updates since launch.
Evidence
Empire of Ember officially left Early Access and launched as a fully released game on January 20, 2022, with no mention of future content plans.
Dev Blog #19 explicitly states the game is 'content complete' after implementing the final level, with remaining work focused only on testing and polish before release.
Media
Details
Developer
Publisher
Poleaxe Games LLC
Achievements
36
Platform
Windows
Controller
full support
Steam Deck
Playable
Players
Single-player
About this game

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Empire of Ember is a first-person epic fantasy action-RPG with real-time strategy and management elements, set in the fantastical world of its spiritual predecessor Ember.
You'll play as a battlemage who inherits rulership of your city after your master was killed in an attack led by a mysterious cult. Now you will need to bring your town back to prosperity and avenge your mentor while investigating the strange events behind his murder.
Lead your troops in thrilling battles of up to a hundred units in fully destructible environments, explore a world of procedurally generated maps and dungeons, and build and customise your town with total freedom!
KEY FEATURES
FIGHT
- Dual wield spells and weaponry in thrilling first-person battles. Duel enemies with melee weapons, blast them with magic staves, or headshot them at extreme distances with your bow.
- Use the environment to crush, trip, impale or explode enemies.
- Unlock new spells from 3 schools of Lightbringer magic to wreak havoc on your enemies: throw boulders with telekinesis, project chain lightning, raise up fallen enemies and command the undead to fight on your behalf…
- Dodge, block or interrupt your enemies' attacks, but fight strategically, or you may find yourself overwhelmed!
COMMAND
- Lead your army in first person, in battles of up to a hundred units.
- Tactics matter. Enter tactical mode and order your men to hold the line with a shield wall while archers rain death from above. Teleport behind enemy lines to wreak havoc.
- Fully destructible cities: use catapults to break down defenses from afar, or blast through the walls and lead your troops through the breach.
BUILD
- Design, decorate, and defend your own fully destructible 3D city. Strategically place spawn points to rain fire from high towers while your garrison of melee units defends the gates.
- Integrated sharing: download, siege and destroy, and rate other players' cities!
- Build facilities to produce resources that will make your city grow and prosper.
RULE
- Conscript and train troops to accompany you in your adventures or stay in the city as its garrison.
- Research new kinds of units to make your army stronger.
- Hold court and pass judgment on daily events in the lives of your subjects.
- Make decisions that can change the story and lead to different game endings. Features a story written by Patrick Kevin Day, a former lead writer from Telltale Games.
Last evaluated Jun 26, 2026
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