EverSiege: Untold Ages

EverSiege: Untold Ages

Released Mar 2026

Retreating ends here. Defend Bastion against evil hordes, reclaim lost powers, rebuild ancient ruins, and adapt your tactics to reverse the siege. Shape your playstyle in this hero-strategy rogue-lite solo or co-op up to 3 players.

68% positive · 2,147 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

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Evaluation

EverSiege: Untold Ages launched on March 26, 2026 and has been under active, sustained development ever since. The developer has shipped a steady stream of updates: a major multiplayer progression overhaul (Patch 1.1, April 2, 2026), the Co-op Resync System (Update 1.2, May 28, 2026), a mid-run Solo Save System in beta (Update 1.2.2, June 22, 2026), and a brand-new Ancient Essence — Thunder — adding new gameplay abilities (Update 1.2.4, July 15, 2026), followed by a hotfix on July 29, 2026. On May 7, 2026, the developer published a "Road to Summer" roadmap explicitly promising two pieces of free content: a new Wargear and a new Essence. The Thunder Essence delivered on July 15, 2026 fulfills the second of those two commitments. The new Wargear was described as arriving "early in the summer" — before the Essence — and while the data doesn't include a named Wargear release post among the returned results, the developer's roadmap clearly committed to it and the update cadence shows it was actively being worked on. The developer's communications through July 29, 2026 show no sign of winding down, and the June 22, 2026 post explicitly references "what's next on our Roadmap," indicating further development intentions beyond what has shipped.
Evidence
New Thunder Ancient Essence added as free content in Update 1.2.4, fulfilling one of the two free content items promised in the May 7 roadmap.
news post · Jul 15, 2026 source content shipped
high
Update 1.2 ships Co-op Resync System; developer previews upcoming mid-run saves and 'first content update including a new Wargear' as next roadmap items.
news post · May 28, 2026 source content planned
high

Media

Details

Publisher
Dear Villagers
Achievements
80
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player · Multiplayer · Co-op

About this game

RETREATING ENDS HERE. REVENGE BEGINS.

EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences, while summoning elite troops to overwhelm the Evil Master's hordes.

Roam a procedurally generated kingdom, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.

Adapt your strategy on the fly, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.

Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers.

Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.

Bastion awaits. Will you liberate it, or fall like so many before you?

Think you can hold the line? Bastion needs more than defense.

Hordes are pushing. Will you rebuild the Knights Barracks, Antiques Market, or the Protection Gates? Strike the right balance between the military and the economy.

But Gates only buy time. Clear Creature Camps for Skill Shards. Storm Dungeons for Artifacts. Recruit Drasil allies. Unlock Domains for troop evolutions.

Grow your powers to ascend from defender to destroyer!

MIX WEAPONS, ESSENCES & ARMIES

Bow (Zirenth) for range. Daggers (Thallos) for stealth. Axe (Ferun) for melee. Sword & Shield (Vanadius) to tank. Lance (Rutheon) to dominate. Hammer (Osmunth) to Crush.

Will you freeze them, then burn your enemies, or melt them under acid rain?
Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance.

6 Wargears. 6 Essences. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.

Beat the Evil Master? Do it again. And again. Across every timeline!

Time travel is your endgame. Every leap backward reveals harder challenges.

Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?

THE ARSENAL

• 6 playable Wargears with unique weapons and signature abilities
• 6 Essences to combine for diverse spell builds
• 72 spell and evolutions + 70 abilities evolutions
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions
• 20 troop types to deploy and upgrade
• 38 buildings across Bastion, domains, strategic points, and towers.
• 31 enemy types across multiple factions and bosses
• Procedurally generated maps with evolving enemy factions
• Time-travel ascension’s level, introducing new challenges.
• Rogue-lite progression that unlocks new powers and strategies each runs

RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?

Last evaluated Aug 19, 2026
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