EXFIL

EXFIL

Early access since Dec 2024

EXFIL delivers raw tactical FPS intensity with no distractions. No loot grinding, no gimmicks, just pure realism. EXFIL tests your strategy, comms, and teamwork in high-stakes tactical engagements. Will your squad rise to the challenge?

50% positive · 871 reviews
Not yet
In early access, still in active development
High confidence
Active Development
Not yet
In early access, still in active development
High confidence
Active Development

Where to buy

Steam $19.99
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Evaluation

EXFIL entered Steam Early Access on December 11, 2024 and has been in sustained, high-frequency development since. Tiny Leviathan has shipped a large number of major content updates and feature patches across its Early Access period, covering new game modes (Team Deathmatch, VIP, Combat Ops co-op scenario), significant weapon additions, AI behavior overhauls, player stats tracking, thermal goggles, a Game Master mode, third-person view, and much more. In October 2025, the developer announced that Tiny Leviathan had taken full IP control of EXFIL, with MicroProse continuing in a partnership role. The post confirmed continued development plans — specifically mentioning upcoming weapon resting/bipods, new weapons, utilities, improved AI, and player stats before the end of 2025. Development activity continued without interruption through this transition. The most recent major content update shipped on May 28, 2026 (introducing the full Combat Ops co-op scenario), followed by feature patches on June 18, July 3, and August 14, 2026. The August 14 patch added manual bolting mechanics for bolt-action rifles, new blood effects, NPC suppression, and other refinements — and its changelog references ongoing "economy/shop work for Combat Ops," indicating further development is underway. No announcement of a 1.0 release date or conclusion of Early Access has been made. The game continues to receive updates at a high cadence with no sign of development slowing.
Evidence
Feature patch adding manual bolt-action mechanics, new blood FX, NPC suppression, and AI aiming improvements. Changelog references ongoing economy/shop work for Combat Ops as a known in-progress system.
news post · Aug 14, 2026 source development ongoing
high
Major update introducing the Combat Ops co-op scenario, thermal goggles, Game Master mode, emotes, and extensive map reworks. Developer noted a separate devblog would follow about where the mode goes next.
news post · May 28, 2026 source content shipped
high

Content

2 of 2 released · no outstanding content
Released
Dec 2024

Media

Details

Developer
Publisher
Tiny Leviathan
Achievements
2
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player · Multiplayer · Co-op · PvP

About this game

EXFIL is a large-scale tactical infantry shooter built around teamwork, communication, and dynamic battlefield operations. Fight through hostile combat zones in PvP, PvPvE, and cooperative Combat Ops scenarios where AI factions clash across the map in real time. Hunt objectives, intercept enemy forces, extract critical intel, or survive long enough to escape the warzone alive.

Designed for players who want grounded tactical combat without artificial grind, EXFIL focuses on immersive infantry gameplay, meaningful decision-making, and re-playable combat encounters instead of loot treadmills or hero-style abilities.

Built for Tactical Players

EXFIL removes unnecessary friction and focuses on tactical gameplay first.

No character classes.
No magical abilities.
No endless progression grind.
No gear-score treadmill.

Just infantry combat, communication, situational awareness, and tactical decision-making.

Tactical Game Modes

Combat Ops (PvE / Co-op)

Deploy into active conflict zones where hostile AI factions battle dynamically across the map. Complete randomized objectives, avoid enemy patrols, intercept reinforcements, or exploit the chaos to complete your mission and extract alive.

Extraction

Secure intel and escape before rival teams cut off your route. Every engagement matters and only one team may survive the operation.

Search and Destroy

Coordinate assaults against defended anti-air systems while opposing forces establish layered defenses and counterattacks.

VIP

Track, protect, or eliminate high-value targets in tense objective-driven firefights where positioning and communication decide the outcome.

Team Deathmatch

Fast-paced tactical firefights focused on pure infantry combat, map knowledge, and squad coordination.

EXFIL’s objective-based gameplay is fast-paced and straight to the point, offering infantry combat that balances realism with accessibility. Whether playing solo, teaming up with friends, or squaring off against other players, you’ll experience scenarios that demand tight communication, calculated movement, and sharp tactical skills.

It’s not just other players you’ll have to contend with - local forces are organized into squads that dynamically patrol, guard key locations, and actively hunt down threats across the map, keeping every match unpredictable and dangerous.

Immersive and Dynamic Environments

Fight across seven handcrafted maps featuring dense forests, industrial zones, military camps and tropical jungles. With a 24-hour day/night cycle and fully simulated weather systems, matches are always unpredictable and ever-changing. Sandstorms, fog, and rainstorms will push your adaptability and ‘on-the-fly’ team tactics to the limit.

Dynamic Battlefield Systems

EXFIL’s combat zones are active war environments — not static arenas.

AI factions patrol, reinforce positions, launch assaults, respond to gunfire, and fight over strategic territory across the map. Helicopter insertions, roaming patrols, hunter squads, and reactive enemy behavior create operations that evolve differently every round.

No two deployments unfold the same way.

Hardcore Realism, No Nonsense

EXFIL’s fully simulated ballistics model accounts for bullet drop, penetration and ricochet. Combine this with realistic player movement, weapon handling, and VOIP-enhanced communication - including proximity chat, and every match becomes a test of skill and strategy.

⦁

Built for the Community

With a dedicated Discord community of over 4,000 members, EXFIL is constantly evolving based on player feedback. Self-hosted servers and dedicated hosting options give you precise control over gameplay rules and settings, whilst detailed after-action reviews allow teams to analyze every hit, shot, and movement.

A Sandbox of Possibilities

EXFIL is more than just its core game modes. Players have the freedom to customize their experience by adjusting a wide range of game parameters - from AI presence on the map to time of day, weather, available weapons, and respawn rules - allowing them to create unique challenges, and playstyles to suit any preference.

Additional Features

  • NPC opposition forces
    Global stats tracking
    Loadout customization

Early Access and Beyond

We are well on our way to hitting the goals for the end of 2026 and anticipate a launch to 1.0 late 2026 or early 2027. 

Without revealing too much we have begun work on our final list of features leading up to 1.0 

These include:

- Additional weapons and player utilities including Gas grenades and masks, Shotguns and Thermals 
- Picture in picture scope options
- A purchasing system to give you somewhere to spend all that hard earned mission money. 
- Performance upgrades and Unreal engine 5.7 
- Phase 2 of foliage interaction
- more more more! 

Last evaluated Aug 16, 2026
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