GROUND BRANCH

GROUND BRANCH

Released Jul 2026

From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.

83% positive · 25K reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

Steam $29.99
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Evaluation

GROUND BRANCH officially launched as V1.0 on July 16, 2026, marking the end of its long Early Access development. The 1.0 release delivered the campaign Prologue (two voiced Operations missions in Northwest Pakistan), a new Outpost map, substantially reworked enemy AI, the Extraction PvE mode, a door lock and breaching system, a functional armor system, updated player locomotion, and new character models. The developer has been unambiguous that V1.0 is the beginning of a post-launch content roadmap, not the end of development. On September 29, 2026 — just two days before today's date — the developer published Intel Report #033 announcing V1.1.0, slated for release by the end of October 2026. This update will add Chapter 1 of the Operations campaign, including a brand-new Persian Gulf hotspot with three missions set across the Tanker, Rig, and Docks maps, each with its own dedicated Ready Room. The update also brings two newly hired animation specialists, civilian AI with alarm mechanics, a new unarmed high-value target (HVT) capture system, AI grenade tuning, and a new enemy faction (the Pájaro Negro Cartel). The developer explicitly confirmed that all planned updates will be 100% free for owners. The team has grown significantly under MicroProse's ownership (detailed in the November 2025 transition post, [NEWS-6]), adding programmers, a full-time character artist, a writer, a composer duo, voice actors, and now two animation specialists. The development cadence has been consistent: V1034 shipped March 2024, V1035 shipped May 2025, V1.0 shipped July 2026, and V1.1.0 is due October 2026. There is no ambiguity about the game's content trajectory — V1.1.0 is imminent and named, with Chapter 1 content specifically described.
Evidence
Intel Report #033 announces V1.1.0 targeting end of October 2026, with Chapter 1 of the Operations campaign including a new Persian Gulf hotspot (3 missions), civilian AI, HVT capture mechanics, new animation specialists, and the Pájaro Negro Cartel faction. All updates confirmed as 100% free.
news post · Sep 29, 2026 source content planned
high
V1.0 launch post states 'this is the beginning of the post-launch road' and that each subsequent release will add new campaign missions, features, upgrades and fixes. Friendly AI specifically noted as coming in Chapter 1 (V1.1.0).
news post · Jul 16, 2026 source content planned
high

Media

Details

Publisher
MicroProse Software
Achievements
—
Platform
Windows
Controller
partial support
Steam Deck
Playable
Players
Single-player · Multiplayer · Co-op · PvP

About this game

In GROUND BRANCH, you will play as the elite paramilitary arm of the CIA's Special Activities Center/Special Operations Group (SAC/SOG) and lead other special operations forces through challenging deniable ops all over the globe. With deliberate, calculated and unforgiving gameplay, GROUND BRANCH aims to be the true rebirth of the tactical realism genre of the late '90s and early 2000s. Powered by Epic's Unreal Engine 4, GB puts the "tactical" back in "tactical shooter" — no compromises.

▶ TRUE FIRST PERSON

GROUND BRANCH's unique True First-Person System improves world immersion and awareness of your surroundings, providing zero disconnect between your view and your character's physical presence in the environment. See your foot sticking out of cover? Better tuck it in — enemies may be able to see it (and shoot it) too, but only if their line of sight and muzzle are verifiably unobstructed. Cameras are placed at the character's eyes and bullets originate from the weapon's muzzle. Managing your height over bore when shooting around obstacles or aiming for precision in CQB is critical. In GROUND BRANCH, what you see is what you get.

A minimal HUD with multiple optional elements ensures that vital information is available, but never a constant obstacle to either immersion or your field of view.

▶ UNPRECEDENTED CUSTOMIZATION

Say goodbye to pre-defined kits and fully customize your character. From gear, basic appearance, and outfit, to in-depth vest and weapon platform customization, down to individual pouch and attachment placement. What you bring to your mission is determined by your loadout choice, which carries realistic consequences: with the encumbrance and stamina system, too much equipment will impact your character’s speed and performance; place a scope too forward on the rail and your sight picture will be too small; bring a long rifle into CQB and weapon collision may prove a hindrance.

Forget unlocks, microtransactions and loot boxes. Ground Branch operators get all the right tools for the job straight away — courtesy of the Agency.

▶ OPERATE, COOPERATE

Whether in 8-player co-op or 8v8 adversarial game modes, GROUND BRANCH’s unforgiving gameplay makes careful and calculated teamwork essential. Gather your teammates and practice in full-featured training areas, including shooting ranges with dynamic targets and a killhouse with multiple floor plans. Integrated VOIP with both 3D positional voice and team radio ensures full communication capabilities with no need for third-party software. Text chat and pre-recorded voice messages (commo rose-style) are also available for the mic-less and the shy.

Prefer single-player? Missions with friendly A.I. and a full command system are planned for the future.

▶ BE IN FULL CONTROL

In the tactical shooter realm, movement and weapon handling are king. Take full control of your character with standing, crouching and prone stances, each with multiple movement speeds. Unique weapon postures (including low- and high-ready), leaning, free-look (head movement independent from aim), and optional and customizable free-aim (dead zone) put every part of your movement in your hands. Add dedicated mouse sensitivity sliders for point-shooting, unmagnified, and magnified aiming, and highly configurable key binding options.

You can also alternate between default actions of certain controls, such as whether a bolt action operates itself after firing or requires another click to operate.

▶ ADDITIONAL FEATURES

☑️ = FULLY or PARTIALLY IMPLEMENTED
⏳ = PLANNED/UPCOMING

Missions

  • ⏳ GROUND BRANCH's unique "campaign" format will deliver smaller, more localized sets of missions based around global hotspots, with a centralized intelligence interface to monitor them and receive new mission orders over time. The choices you make along the way may affect future engagements.

  • ☑️ Based on unique environments all over the world, the non-linear mission and map designs offer multiple entry points and open-ended outcomes.

  • ☑️ Enemies are spawned at mission start, with a degree of randomization to quantity and location. No "monster closets" or magic enemy spawns based on player location or mission progress.

Multiplayer

  • ☑️ Ready Room: A physical multiplayer lobby where you can plan your approach, see your teammates' loadouts, test weapon configurations on a firing range and jointly select insertion points.

  • ☑️ Full and 100% free dedicated server support. Host a server wherever you want!

  • ☑️ Unit patches that can be attached to your character's sleeves and gear.

  • ⏳ Full support for MP ladders.

  • ☑️ After-action review (AAR) following each mission/round.

  • ☑️ Server-side options.

Miscellaneous

  • ⏳ Full mod support.

  • ☑️ No item unlocking, hit markers, kill confirmations or score pop-ups.

  • ⏳ Weapon bracing/supporting.

  • ☑️ Varied arsenal: Multiple handguns, submachine guns, carbines, assault and battle rifles, machine guns, DMRs, sniper rifles and explosives to choose from, with a full suite of optics and attachments to complement them.

  • ☑️ Map variation: In addition to day and night versions as well as weather variation, maps have small details that can change between rounds, such as doors and windows that may be open, closed or blocked.

  • ☑️ Unlimited loadout save slots.

  • ☑️ Item sharing/dropping/pickups.

  • ☑️ Accurate ballistics with penetration, bullet drop and stopping power simulation.

  • ⏳ No regenerating health or health packs: Administer first aid to non-lethal injuries that would further reduce combat effectiveness if not treated.

  • ⏳ Location damage model: Expect visible injuries and consequences, such as limping, reduced arm function, and/or hits to stamina and accuracy. Players immobilized from a non-lethal injury can stay in the fight.

  • ⏳ Drag teammates to safety to administer first aid – or to safely recover their ammo, gear, or cargo.

  • ☑️ Appropriate and realistic playable female characters.

  • ☑️ Partial controller support (configurable).

▶ V1.0 AND BEYOND

GROUND BRANCH V1.0 launches with the campaign Prologue and the base multiplayer experience. Each following release expands the campaign with a new chapter and various upgrades, eventually wrapping up the current roadmap with a major multiplayer update bringing new gear, map updates, an improved health system and new game modes.

Last evaluated Oct 1, 2026
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