Four Last Things

Four Last Things

Released Feb 2017

Four Last Things is a very silly pythonesque adventure made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.

95% positive · 1,653 reviews
Not yet
Released, but content still planned
High confidence
Content Planned
Not yet
Released, but content still planned
High confidence
Content Planned

Where to buy

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Evaluation

Four Last Things is a point-and-click adventure game that released on February 23, 2017. The developer, Joe Richardson, completed a trilogy of related games — Four Last Things, The Procession to Calvary (April 9, 2020), and Death of the Reprobate (November 7, 2024) — collectively referred to as the "Immortal John Triptych." A DLC package titled "The Immortal John Triptych: Weird Extra Content Art Gallery DLC Thingy" was announced on April 30, 2026, bundling all three games together with never-before-seen bonus features, deleted scenes, and quality-of-life improvements. On July 28, 2026, the developer confirmed this DLC will release on August 27, 2026 — just three weeks from today's date. It remains listed as unreleased on the store. Once it ships, it will represent the final planned content addition to Four Last Things.
Evidence
Developer confirms The Immortal John Triptych DLC will release on August 27, 2026, bundling all three games with bonus features, deleted scenes, and quality-of-life improvements.
news post · Jul 28, 2026 source content planned
high
Developer announces The Immortal John Triptych, a package combining all three Joe Richardson games with new bonus content, deleted scenes, and a quality-of-life facelift.
news post · Apr 30, 2026 source content planned
high

Content

1 of 1 released · no outstanding content

Media

Details

Developer
Publisher
Akupara Games
Achievements
17
Platform
Windows
Controller
full support
Steam Deck
Verified
Players
Single-player

About this game

In the beginning God created the heavens and the earth. God saw all that he had made, and it was good. Then the Lord God formed man from the dust of the ground and breathed into his nostrils the gift of life, and the man became living.

'Ooops,' said God, seeing he had created a fool. But before he was able to remedy his error, man spoke;

'No backsies!' he chirped, and scuttled off into the forest.

Story

Four Last Things is a point-and-click adventure game made from Renaissance-era paintings and public domain recordings of classical music. It is about sin, and the Four Last Things – Death, Judgement, Heaven and Hell – and strives to be intelligent and ridiculous in equal measures.

It's kind of like if Monkey Island had been made in 16th century Flanders, by a time-travelling Monty Python fanboy...

Features

  • Pointing and Clicking – A traditional point and click interface, with a 'verb coin' interaction menu and a simple inventory from which you can drag and drop your preciously hoarded items.

  • Renaissance Artwork – Paintings by Hieronymus Bosch, Pieter Bruegel, Jan van Eych and many many more are brought together into one consistent world, in a way that is also as sympathetic as possible to the original works.

  • Classical Music – a soundtrack selected to fit with the style of the artwork. Music from classical composers such as Bach, Erik Satie, and Claudio Monteverdi will accompany you on your journey.

  • Sinful Behaviour – Although ungodly, sinning has become the new norm in your life. Travel the streets looking for devilish opportunities in the hopes of confessing each and every sin for salvation.

  • Nonsense – A style of humour reminiscent of the surreal, anarchic comedy of Monty Python. Lofty subject matter is treated with refreshing flippancy and gags about butts are taken VERY seriously. But rest assured, while some of the jokes may be ridiculous, the puzzles make perfect sense! (or at least adhere to a consistent internal logic)

  • Moments of Surprising Profundity – Actually, no... Don't read too much into it.

Last evaluated Aug 8, 2026
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