-KLAUS-

-KLAUS-

Released Jan 2019

Klaus is lost and alone. Who? Where? Why? He doesn't know anything. Only you can help him find the truth. Join Klaus and K1 - a friendly brute - as you explore this puzzle platform game, through a geometric kaleidoscopic world with high contrast and pop art.

87% positive · 118 reviews
Done
All announced content has been released
High confidence
Done
All announced content has been released
High confidence

Where to buy

Steam $4.99
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Evaluation

-KLAUS- launched on January 24, 2019 as a self-contained 2D puzzle platformer with a complete narrative. After release, the developer issued several bug fix and quality-of-life patches — adding joystick sensitivity options, Steam Controller support, control mapping, and graphical optimizations — largely driven by the game's Nintendo Switch port. The only paid DLC ever released was the official soundtrack, which came out on April 25, 2020. No further content, expansions, or updates have been communicated since that date. The game shipped as a finished story-driven product, and the post-launch activity consisted entirely of maintenance and polish rather than new content. There are no unreleased DLC listings, no announced future updates, and no roadmap of any kind. The soundtrack release on April 25, 2020 marks the last addition to the game's content offering.
Evidence
Official soundtrack released — the only DLC for the game, and it is fully released with no unreleased items remaining.
dlc listing · Apr 25, 2020 source content shipped
high
Game launched on Steam as a complete product.
news post · Jan 24, 2019 source content shipped
high

Content

1 of 1 released · no outstanding content
Released
Apr 2020

Media

Details

Developer
Publisher
La Cosa
Achievements
41
Platform
Windows
Controller
full support
Steam Deck
Not rated
Players
Single-player

About this game



Klaus is a 2D puzzle platformer with a self-aware narrative. Its design takes inspiration from classics games combined with a tense and emotionally engaging story.

“I DON’T KNOW WHO I AM”

Klaus discovers his identity while trying to escape from a mysterious basement. Through his journey he’ll discover who he is, what "Klaus" means, and how he ended up there. While jumping spikes, hacking computers and avoiding danger, Klaus seamlessly interjects with key elements of his story, which develops naturally while you play.


4TH WALL BREAKING MOMENTS

In KLAUS, you’re not playing as the title character; rather, you’re his companion. Klaus acknowledges your presence and wonders aloud about his escape and how he found himself trapped in the first place. His personality can be volatile in vulnerable moments because Klaus has his own agenda. Oh, and Klaus might not always want to do what you want. After all, who wants to die due to someone else's mistakes?

K1, THE FRIENDLY BRUTE

During your journey, a "friendly" guy called K1 might join you on your journey. K1 is a brawler, at least in part, and with his destructive prowess he’s able to smash obstacles and do Shoryukens without breaking a sweat. Klaus and K1 can be controlled separately or cooperately to solve puzzles, although sometimes they’ll be split apart. Each character, of course, has his own motives.


REMEMBER THE PAST

Throughout the game Klaus will remember his past through interactive memories. Each memory is playable in a unique way with different mechanics than other sections of the game. Just like in real life, the dreamy worlds of the memories don’t follow the same rules of the rest of the game.


FEATURING

  • 6 worlds, 34 levels, 100+ rooms, 3 Bosses.
  • Critically-praised non interruptive narrative. The story unfolds while you play.
  • Two playable characters with unique skill sets and cooperative gameplay.
  • 4th wall breaking moments in gameplay and narrative.
  • Hidden collectible levels add even more depth to an already emotional story.
  • Speedrun mode unlockable after finishing the main story.
  • 2 Endings.

SOUNDTRACK



Last evaluated Jun 27, 2026
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