GCS: Salvage Rat

GCS: Salvage Rat

Released Aug 2025

A gritty first-person space sim where you mine, trade, fight, and salvage across a procedurally generated universe—then breach derelicts in tense FPS missions with permadeath and full ship customization.

22% positive · 9 reviews
Pending
Released · Awaiting evaluation
Pending
Released · Awaiting evaluation

Where to buy

Steam $9.99
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Media

Details

Publisher
Stellar Forge Works
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Not rated
Players
Single-player

About this game

GCS: Salvage Rat is a gritty, first-person space sim with permadeath and immersive salvage contracts. Explore a procedurally generated universe of hostile factions, dangerous asteroid fields, and derelict stations. Pilot a fully customizable ship, mine valuable resources, fight for control, and descend into abandoned hulks on foot in tense FPS missions. There are no second chances — your legacy is all that remains.

Whether you're hunting bounties, stripping wrecks for data, or trading across star systems, every decision matters in this brutal, single-player sci-fi experience.

Key Features

  • Dual Gameplay Modes
    Pilot your spacecraft in full first-person, then breach derelict stations or contract sites in immersive FPS missions.

  • Massive Procedural Universe
    Explore up to potentially 1,000+ hand-seeded star systems, each procedurally generated with dynamic NPCs and salvage contracts.

  • Hardpoint-Based Ship Customization
    Equip mining lasers, turrets, armor plating, missile bays, and utility modules to tailor your craft to your playstyle.

  • True Permadeath
    Death is final. But achievements, rank, and exploits live on in the game’s legacy records.

  • Economy & Faction Warfare
    Trade across stations, accept high-risk salvage jobs, and navigate a web of procedurally generated NPC factions under seven major alliances.

  • No Waiting. No Matchmaking. Just Play.
    GCS: Salvage Rat is designed from the ground up for solo players who want immediate, high-stakes gameplay — with no dependency on others.

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