GERONIMO

GERONIMO

Early access since Jul 2026

GERONIMO is an immersive, tactical CQB shooter built for Virtual Reality that depicts a modern-day world in which Tier 1 operators are called to implement unconventional operations as members of elite teams. Breaching, in-depth character and weapon customization and more! "Who Dares, Wins"

81% positive · 1,377 reviews
Not yet
In early access, still in active development
High confidence
Active Development
Not yet
In early access, still in active development
High confidence
Active Development

Where to buy

Steam $19.99
Can't confirm — worth a look
We couldn't confirm these stores carry this game.
Green Man Gaming Steam key Search IndieGala Steam key Search
Prices in USD, as listed by each store.
Buying through an affiliate store helps support the site

Evaluation

GERONIMO launched into Early Access on July 10, 2026, with the developer explicitly marking it as an unfinished product still in development. Since launch, the team has been actively patching and expanding the game. On July 12, 2026, they shipped a feature patch adding left-handed support, accessibility options, and bug fixes. On August 31, 2026, they released a substantial update (v1.0.3) delivering major performance improvements, a new tonemapper for better visuals, an entirely overhauled ballistics system, two new AK-12 variants, and numerous new attachments. On September 2, 2026, a hotfix followed addressing further quality-of-life issues. In the August 31 post, the developer acknowledged a delay, cited real-life events, and stated they are working on improved communication through dedicated development update videos — indicating the team is engaged and planning further transparency. This is an Early Access game receiving consistent, meaningful updates within its first two months on the market.
Evidence
Feature patch v1.0.3 shipped with major performance improvements, new ballistics overhaul, new AK12 weapons and attachments, visual system overhaul, and numerous bug fixes. Developer states improved communication through dedicated update videos is coming soon.
news post · Aug 31, 2026 source development ongoing
high
Game is explicitly in Early Access, self-identified by the developer as an unfinished, in-development product.
store metadata · Jul 10, 2026 source development ongoing
high

Media

Details

Publisher
Dark Matter Studios
Achievements
—
Platform
Windows
Controller
—
Steam Deck
Unsupported
Players
Single-player · Multiplayer · Co-op

About this game

Inspired by games such as: Ready or Not, Ground Branch, CoD: Modern Warfare and Insurgency: Sandstorm. GERONIMO is a highly realistic, tactical and immersive CQB shooter that has been built from the ground up for Virtual Reality. Play Solo, or with your friends and carry out your operations through our missions, some even inspired by real world raids.

> COOPERATE

Whether deploying solo or with a full 6-player squad, Geronimo brings unforgiving tactical shooter gameplay into VR, where careful movement, clear communication, and calculated teamwork are essential. Train with your team in dedicated practice environments, including shooting ranges with dynamic targets and customizable killhouses built for refining your tactics before the real mission begins.

> IN-DEPTH CUSTOMIZATION

In GERONIMO, your equipment is built around how you want to operate. Shape your operator’s look, choose your clothing and armor, then fine-tune your weapons and rig with a high level of control. Position pouches where they make sense, configure your vest for the role you’re playing, and set up each weapon platform with the attachments and layout that fit your style.

Every choice has a practical impact once you’re in VR. A heavier setup can slow you down and make long engagements more demanding. Poor optic placement can make target acquisition harder. A full-length rifle may give you reach in open spaces, but become awkward when clearing tight rooms. Your loadout is not just cosmetic — it defines how you move, fight, and survive.

> DETAILED GUN MECHANICS

Every weapon is built with a focus on physical interaction, mechanical detail, and believable handling in VR. Firearms are not treated as simple props — they are systems you manipulate by hand, with actions such as manual bolt locking, magazine changes, charging, and slide operation designed to feel deliberate and responsive.

A high level of animation and interaction work supports each weapon platform, from carefully authored hand poses to moving parts that behave as expected during operation. Slides cycle with accurate barrel movement, controls are placed and handled with intention, and small details are modeled so that using a weapon feels tactile rather than abstract. The result is a gunplay system where precision, familiarity, and muscle memory matter.

> PRACTICE MAKES PERFECT

Sharpen your skills outside of live missions with dedicated IPSC-style courses and a range of killhouse options built for practice, speed, and friendly competition. Run timed shooting challenges to test accuracy under pressure, compare routes with teammates, and refine the fundamentals that matter most in VR: target acquisition, weapon handling, movement, and control.

Killhouses offer a more tactical way to train, with layouts suited for room clearing, angles, communication, and close-quarters decision-making. Whether you are warming up before an operation, drilling with your squad, or competing for the fastest clean run, Geronimo gives players flexible training spaces where improvement is measurable and rivalry stays friendly.

Last evaluated Sep 10, 2026
Something about this evaluation looks wrong Report illegal or harmful content